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synced 2026-08-19 15:26:32 -05:00
Add special cases for empty rectangles in SDL_Rect functions
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@@ -33,6 +33,11 @@ SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B)
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return SDL_FALSE;
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}
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/* Special cases for empty rects */
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if (SDL_RectEmpty(A) || SDL_RectEmpty(B)) {
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return SDL_FALSE;
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}
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/* Horizontal intersection */
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Amin = A->x;
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Amax = Amin + A->w;
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@@ -70,6 +75,11 @@ SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)
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return SDL_FALSE;
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}
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/* Special cases for empty rects */
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if (SDL_RectEmpty(A) || SDL_RectEmpty(B)) {
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return SDL_FALSE;
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}
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/* Horizontal intersection */
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Amin = A->x;
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Amax = Amin + A->w;
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@@ -106,6 +116,24 @@ SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)
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return;
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}
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/* Special cases for empty Rects */
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if (SDL_RectEmpty(A)) {
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if (SDL_RectEmpty(B)) {
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/* A and B empty */
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return;
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} else {
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/* A empty, B not empty */
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*result = *B;
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return;
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}
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} else {
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if (SDL_RectEmpty(B)) {
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/* A not empty, B empty */
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*result = *A;
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return;
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}
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}
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/* Horizontal union */
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Amin = A->x;
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Amax = Amin + A->w;
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@@ -118,7 +146,7 @@ SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)
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Amax = Bmax;
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result->w = Amax - Amin;
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/* Vertical intersection */
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/* Vertical union */
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Amin = A->y;
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Amax = Amin + A->h;
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Bmin = B->y;
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@@ -152,6 +180,11 @@ SDL_EnclosePoints(const SDL_Point * points, int count, const SDL_Rect * clip,
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}
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if (clip) {
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/* Special case for empty rectangle */
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if (SDL_RectEmpty(clip)) {
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return SDL_FALSE;
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}
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SDL_bool added = SDL_FALSE;
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int clip_minx = clip->x;
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int clip_miny = clip->y;
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@@ -269,6 +302,11 @@ SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2,
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return SDL_FALSE;
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}
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/* Special case for empty rect */
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if (SDL_RectEmpty(rect)) {
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return SDL_FALSE;
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}
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x1 = *X1;
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y1 = *Y1;
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x2 = *X2;
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