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Fixed windows build
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@@ -321,7 +321,6 @@ GL_HandleDebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GL
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data->error_messages[data->errors-1] = SDL_strdup(message);
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}
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}
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printf("%s\n", message);
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/* If there's another error callback, pass it along, otherwise log it */
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if (data->next_error_callback) {
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