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Removed debug info accidentally comitted
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@ -416,7 +416,6 @@ static int BE_SetFullScreen(_THIS, SDL_Surface *screen, int fullscreen)
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*/
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xoff = (bounds.IntegerWidth() - width)/2;
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yoff = (bounds.IntegerHeight() - height)/2;
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printf("Setting X/Y offset: %d/%d\n", xoff, yoff);
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if ( fullscreen ) {
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/* Set offset for drawing */
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SDL_Win->SetXYOffset(xoff, yoff);
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