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Christian's comment:
/* Actually returns a UInt32 containing two character codes (and two 'reserved' bytes), but we're only interested in the second (or only) one */
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@@ -413,13 +413,13 @@ UpdateKeymap(SDL_VideoData *data)
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continue;
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}
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c = KeyTranslate (chr_data, i, &state);
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c = KeyTranslate (chr_data, i, &state) & 255;
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if (state) {
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/* Dead key, process key up */
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c = KeyTranslate (chr_data, i | 128, &state);
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c = KeyTranslate (chr_data, i | 128, &state) & 255;
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}
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if (c != 0 && c != 0x10 && c < 256) {
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if (c != 0 && c != 0x10) {
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/* MacRoman to Unicode table, taken from X.org sources */
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static const unsigned short macroman_table[128] = {
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0xc4, 0xc5, 0xc7, 0xc9, 0xd1, 0xd6, 0xdc, 0xe1,
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