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Fix potential use of freed memory in the threaded timer system
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@ -45,7 +45,7 @@ int SDL_timer_running = 0;
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Uint32 SDL_alarm_interval = 0;
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SDL_TimerCallback SDL_alarm_callback;
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static SDL_bool list_changed = SDL_FALSE;
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static volatile SDL_bool list_changed = SDL_FALSE;
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/* Data used for a thread-based timer */
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static int SDL_timer_threaded = 0;
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@ -114,6 +114,9 @@ void SDL_ThreadedTimerCheck(void)
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Uint32 now, ms;
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SDL_TimerID t, prev, next;
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int removed;
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SDL_NewTimerCallback callback;
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Uint32 interval;
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void *param;
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now = SDL_GetTicks();
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@ -133,8 +136,11 @@ void SDL_ThreadedTimerCheck(void)
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printf("Executing timer %p (thread = %d)\n",
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t, SDL_ThreadID());
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#endif
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callback = t->cb;
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interval = t->interval;
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param = t->param;
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SDL_mutexV(SDL_timer_mutex);
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ms = t->cb(t->interval, t->param);
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ms = callback(interval, param);
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SDL_mutexP(SDL_timer_mutex);
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if ( list_changed ) {
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/* Abort, list of timers has been modified */
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