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@@ -835,7 +835,7 @@ static void handle_mouse(_THIS)
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static void switch_vt(_THIS, unsigned short which)
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{
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struct vt_stat vtstate;
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unsigned short current;
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unsigned short v_active;
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SDL_Surface *screen;
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__u16 saved_pal[3*256];
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Uint32 screen_arealen;
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@@ -846,7 +846,7 @@ static void switch_vt(_THIS, unsigned short which)
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(which == vtstate.v_active) ) {
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return;
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}
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current = vtstate.v_active;
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v_active = vtstate.v_active;
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/* Save the contents of the screen, and go to text mode */
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SDL_mutexP(hw_lock);
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@@ -864,7 +864,7 @@ static void switch_vt(_THIS, unsigned short which)
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if ( ioctl(keyboard_fd, VT_ACTIVATE, which) == 0 ) {
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/* Wait for our console to be activated again */
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ioctl(keyboard_fd, VT_WAITACTIVE, which);
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while ( ioctl(keyboard_fd, VT_WAITACTIVE, current) < 0 ) {
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while ( ioctl(keyboard_fd, VT_WAITACTIVE, v_active) < 0 ) {
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if ( (errno != EINTR) && (errno != EAGAIN) ) {
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/* Unknown VT error - cancel this */
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break;
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@@ -61,6 +61,7 @@ static void NV4WaitIdle(_THIS)
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;
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}
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#if 0 /* Not yet implemented? */
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/* Sets video mem colorkey and accelerated blit function */
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static int SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key)
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{
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@@ -72,6 +73,7 @@ static int SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 value)
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{
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return(0);
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}
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#endif /* Not yet implemented */
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static int FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
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{
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