Removed DDFLIP_WAIT flag from DirectX flip for improved performance

This commit is contained in:
Sam Lantinga
2002-08-17 18:11:23 +00:00
parent adb1227c29
commit 7aad1077dc

View File

@@ -1920,11 +1920,11 @@ static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface)
LPDIRECTDRAWSURFACE3 dd_surface;
dd_surface = surface->hwdata->dd_surface;
result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT);
result = IDirectDrawSurface3_Flip(dd_surface, NULL, 0);
if ( result == DDERR_SURFACELOST ) {
result = IDirectDrawSurface3_Restore(
surface->hwdata->dd_surface);
result = IDirectDrawSurface3_Flip(dd_surface,NULL,DDFLIP_WAIT);
result = IDirectDrawSurface3_Flip(dd_surface, NULL, 0);
}
if ( result != DD_OK ) {
SetDDerror("DirectDrawSurface3::Flip", result);