Make it possible to slim SDL down quite a bit for people who just want OpenGL

This commit is contained in:
Sam Lantinga 2009-12-18 08:19:18 +00:00
parent 1d00894214
commit 787e704e24

1
TODO
View File

@ -52,6 +52,7 @@
* Make sure you can create and show a fullscreen window in one step
* Figure out how to handle OpenGL context lost on Mac OS X (does it happen?)
* Write automated test case for multi-draw APIs
* Make sure you can build SDL without the renderer to slim it down a bunch
Wish list for the 1.3 development branch:
http://bugzilla.libsdl.org/