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https://github.com/yawut/SDL.git
synced 2026-06-12 03:32:06 -05:00
fixed formatting
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parent
18d317f4bf
commit
70b01e3704
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@ -31,10 +31,10 @@
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#ifdef _MSC_VER
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#define SSE_BEGIN \
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__m128 c128; \
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c128.m128_u32[0] = color; \
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c128.m128_u32[1] = color; \
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c128.m128_u32[2] = color; \
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c128.m128_u32[3] = color;
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c128.m128_u32[0] = color; \
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c128.m128_u32[1] = color; \
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c128.m128_u32[2] = color; \
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c128.m128_u32[3] = color;
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#else
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#define SSE_BEGIN \
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DECLARE_ALIGNED(Uint32, cccc[4], 16); \
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@ -71,7 +71,7 @@ SDL_FillRect##bpp##SSE(Uint8 *pixels, int pitch, Uint32 color, int w, int h) \
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if (adjust < 16) { \
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n -= adjust; \
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adjust /= bpp; \
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while(adjust--) { \
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while (adjust--) { \
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*((type *)p) = (type)color; \
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p += bpp; \
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} \
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@ -81,7 +81,7 @@ SDL_FillRect##bpp##SSE(Uint8 *pixels, int pitch, Uint32 color, int w, int h) \
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if (n & 63) { \
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int remainder = (n & 63); \
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remainder /= bpp; \
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while(remainder--) { \
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while (remainder--) { \
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*((type *)p) = (type)color; \
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p += bpp; \
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} \
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@ -136,7 +136,7 @@ SDL_FillRect##bpp##MMX(Uint8 *pixels, int pitch, Uint32 color, int w, int h) \
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if (adjust < 8) { \
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n -= adjust; \
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adjust /= bpp; \
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while(adjust--) { \
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while (adjust--) { \
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*((type *)p) = (type)color; \
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p += bpp; \
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} \
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@ -146,7 +146,7 @@ SDL_FillRect##bpp##MMX(Uint8 *pixels, int pitch, Uint32 color, int w, int h) \
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if (n & 63) { \
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int remainder = (n & 63); \
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remainder /= bpp; \
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while(remainder--) { \
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while (remainder--) { \
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*((type *)p) = (type)color; \
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p += bpp; \
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} \
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