More test coverage

This commit is contained in:
Sam Lantinga
2009-09-19 05:45:49 +00:00
parent 7c90c0e871
commit 6bb3053c3b

View File

@@ -153,29 +153,31 @@ MoveSprites(SDL_WindowID window, SDL_TextureID sprite)
SDL_RenderLine(0, 1, 0, window_h-2);
SDL_RenderLine(window_w-1, 1, window_w-1, window_h-2);
/* Test fill */
/* Test fill and copy */
SDL_SetRenderDrawColor(0xFF, 0xFF, 0xFF, 0xFF);
temp.x = 1;
temp.y = 1;
temp.w = sprite_w;
temp.h = sprite_h;
SDL_RenderFill(&temp);
SDL_RenderCopy(sprite, NULL, &temp);
temp.x = window_w-sprite_w-1;
temp.y = 1;
temp.w = sprite_w;
temp.h = sprite_h;
SDL_RenderFill(&temp);
SDL_RenderCopy(sprite, NULL, &temp);
temp.x = 1;
temp.y = window_h-sprite_h-1;
temp.w = sprite_w;
temp.h = sprite_h;
SDL_RenderFill(&temp);
/* Test copy */
temp.x = 1;
temp.y = 1;
temp.w = sprite_w;
temp.h = sprite_h;
SDL_RenderCopy(sprite, NULL, &temp);
temp.x = window_w-sprite_w-1;
temp.y = window_h-sprite_h-1;
temp.w = sprite_w;
temp.h = sprite_h;
SDL_RenderFill(&temp);
SDL_RenderCopy(sprite, NULL, &temp);
/* Test diagonal lines */