I might be on crack here.

It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and
right channels of a stereo stream together, and clamps the new mono channel if
it would overflow.

Shouldn't it be dividing by 2 to average the two sample points instead of
clamping? Otherwise the mono sample point's volume doubles in the conversion.
This would also make the conversion faster, as it replaces two branches per
sample frame with a bitwise shift.

--ryan.

--HG--
branch : SDL-1.2
This commit is contained in:
Sam Lantinga
2006-09-24 15:45:37 +00:00
parent c5aad8550a
commit 63f70fc5be

View File

@@ -44,11 +44,7 @@ void SDLCALL SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format)
dst = cvt->buf;
for ( i=cvt->len_cvt/2; i; --i ) {
sample = src[0] + src[1];
if ( sample > 255 ) {
*dst = 255;
} else {
*dst = (Uint8)sample;
}
*dst = (Uint8)(sample / 2);
src += 2;
dst += 1;
}
@@ -62,14 +58,7 @@ void SDLCALL SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format)
dst = (Sint8 *)cvt->buf;
for ( i=cvt->len_cvt/2; i; --i ) {
sample = src[0] + src[1];
if ( sample > 127 ) {
*dst = 127;
} else
if ( sample < -128 ) {
*dst = -128;
} else {
*dst = (Sint8)sample;
}
*dst = (Sint8)(sample / 2);
src += 2;
dst += 1;
}
@@ -85,14 +74,10 @@ void SDLCALL SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format)
for ( i=cvt->len_cvt/4; i; --i ) {
sample = (Uint16)((src[0]<<8)|src[1])+
(Uint16)((src[2]<<8)|src[3]);
if ( sample > 65535 ) {
dst[0] = 0xFF;
dst[1] = 0xFF;
} else {
dst[1] = (sample&0xFF);
sample >>= 8;
dst[0] = (sample&0xFF);
}
sample /= 2;
dst[1] = (sample&0xFF);
sample >>= 8;
dst[0] = (sample&0xFF);
src += 4;
dst += 2;
}
@@ -100,14 +85,10 @@ void SDLCALL SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format)
for ( i=cvt->len_cvt/4; i; --i ) {
sample = (Uint16)((src[1]<<8)|src[0])+
(Uint16)((src[3]<<8)|src[2]);
if ( sample > 65535 ) {
dst[0] = 0xFF;
dst[1] = 0xFF;
} else {
dst[0] = (sample&0xFF);
sample >>= 8;
dst[1] = (sample&0xFF);
}
sample /= 2;
dst[0] = (sample&0xFF);
sample >>= 8;
dst[1] = (sample&0xFF);
src += 4;
dst += 2;
}
@@ -124,18 +105,10 @@ void SDLCALL SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format)
for ( i=cvt->len_cvt/4; i; --i ) {
sample = (Sint16)((src[0]<<8)|src[1])+
(Sint16)((src[2]<<8)|src[3]);
if ( sample > 32767 ) {
dst[0] = 0x7F;
dst[1] = 0xFF;
} else
if ( sample < -32768 ) {
dst[0] = 0x80;
dst[1] = 0x00;
} else {
dst[1] = (sample&0xFF);
sample >>= 8;
dst[0] = (sample&0xFF);
}
sample /= 2;
dst[1] = (sample&0xFF);
sample >>= 8;
dst[0] = (sample&0xFF);
src += 4;
dst += 2;
}
@@ -143,18 +116,10 @@ void SDLCALL SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format)
for ( i=cvt->len_cvt/4; i; --i ) {
sample = (Sint16)((src[1]<<8)|src[0])+
(Sint16)((src[3]<<8)|src[2]);
if ( sample > 32767 ) {
dst[1] = 0x7F;
dst[0] = 0xFF;
} else
if ( sample < -32768 ) {
dst[1] = 0x80;
dst[0] = 0x00;
} else {
dst[0] = (sample&0xFF);
sample >>= 8;
dst[1] = (sample&0xFF);
}
sample /= 2;
dst[0] = (sample&0xFF);
sample >>= 8;
dst[1] = (sample&0xFF);
src += 4;
dst += 2;
}