Remove debugging code.

This commit is contained in:
Sunny Sachanandani
2010-07-22 11:55:32 +05:30
parent 2fcfc81241
commit 5e60ceaa97

View File

@@ -824,7 +824,6 @@ X11_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
Uint32 Amask, Rmask, Gmask, Bmask;
SDL_PixelFormatEnumToMasks(texture->format, &(data->depth),
&Rmask, &Gmask, &Bmask, &Amask);
printf("%d %x %x %x %x\n", data->depth, Rmask, Gmask, Bmask, Amask);
data->visual = PixelFormatEnumToVisual(renderer, texture->format);
}
else