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Formatting with tabs
--HG-- branch : SDL-1.2
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@ -49,13 +49,13 @@ void GEM_wind_redraw(_THIS, int winhandle, short *inside);
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struct SDL_PrivateVideoData {
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Uint16 buf2scr_ops; /* Operations to get buffer to screen */
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void *buffer1; /* Our shadow buffers */
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void *buffer1; /* Our shadow buffers */
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void *buffer2;
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/* VDI infos */
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short vdi_handle; /* VDI handle */
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short full_w, full_h; /* Fullscreen size */
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short bpp; /* Colour depth */
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short bpp; /* Colour depth */
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short pixelsize; /* Bytes per pixel */
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short old_numcolors; /* Number of colors in saved palette */
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Uint16 pitch; /* Line length */
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