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Fixed compiler warning on 32-bit Mac OS X.
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@@ -401,7 +401,7 @@ static __inline__ void ConvertNSRect(NSRect *r)
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enumerator = [touches objectEnumerator];
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touch = (NSTouch*)[enumerator nextObject];
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while (touch) {
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SDL_TouchID touchId = (SDL_TouchID)[touch device];
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const SDL_TouchID touchId = (SDL_TouchID) ((size_t) [touch device]);
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if (!SDL_GetTouch(touchId)) {
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SDL_Touch touch;
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@@ -421,7 +421,7 @@ static __inline__ void ConvertNSRect(NSRect *r)
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}
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}
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SDL_FingerID fingerId = (SDL_FingerID)[touch identity];
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const SDL_FingerID fingerId = (SDL_FingerID) ((size_t) [touch identity]);
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float x = [touch normalizedPosition].x;
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float y = [touch normalizedPosition].y;
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/* Make the origin the upper left instead of the lower left */
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