render/wiiu: don't put debug messages in the released code

This commit is contained in:
Ash Logan
2019-01-03 20:13:22 +11:00
parent cbc64b5f3e
commit 4134be1cb8

View File

@@ -52,8 +52,6 @@ int WIIU_SDL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
gx2_fmt = SDLFormatToWIIUFormat(texture->format);
printf("Tex %s, using GX2 %08X %08X\n", SDL_GetPixelFormatName(texture->format), gx2_fmt.fmt, gx2_fmt.compMap);
tdata->texture.surface.width = texture->w;
tdata->texture.surface.height = texture->h;
tdata->texture.surface.format = gx2_fmt.fmt;