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Apparently some bits of the BSD joystick code are x86 only...joystick.h
only exists at /usr/sys/arch/i386/include/joystick.h, for example.
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@@ -60,7 +60,7 @@ static char rcsid =
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#include <sys/joystick.h>
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#endif
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#if defined(__NetBSD__) || defined(__OpenBSD__)
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#if defined(__NetBSD__) || (defined(__OpenBSD__) && defined(__i386__))
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#include <machine/joystick.h>
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#endif
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@@ -370,7 +370,7 @@ SDL_SYS_JoystickUpdate(SDL_Joystick *joy)
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int nbutton, naxe = -1;
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Sint32 v;
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#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
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#if defined(__FreeBSD__) || defined(__NetBSD__) || (defined(__OpenBSD__) && defined(__i386__))
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struct joystick gameport;
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static int x, y, xmin = 0xffff, ymin = 0xffff, xmax = 0, ymax = 0;
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