mirror of
https://github.com/yawut/SDL.git
synced 2026-08-19 23:34:04 -05:00
Fixed bug using SDL_WINDOWPOS_CENTERED with SDL_SetWindowPosition()
This commit is contained in:
@@ -387,14 +387,16 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
|
||||
|
||||
pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
if (window->x == SDL_WINDOWPOS_CENTERED) {
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN)
|
||||
|| window->x == SDL_WINDOWPOS_CENTERED) {
|
||||
rect.origin.x = (CGDisplayPixelsWide(kCGDirectMainDisplay) - window->w) / 2;
|
||||
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
|
||||
rect.origin.x = 0;
|
||||
} else {
|
||||
rect.origin.x = window->x;
|
||||
}
|
||||
if (window->y == SDL_WINDOWPOS_CENTERED) {
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN)
|
||||
|| window->y == SDL_WINDOWPOS_CENTERED) {
|
||||
rect.origin.y = (CGDisplayPixelsHigh(kCGDirectMainDisplay) - window->h) / 2;
|
||||
} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
|
||||
rect.origin.y = 0;
|
||||
@@ -471,8 +473,18 @@ Cocoa_SetWindowPosition(_THIS, SDL_Window * window)
|
||||
NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->window;
|
||||
NSRect rect;
|
||||
|
||||
rect.origin.x = window->x;
|
||||
rect.origin.y = window->y;
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN)
|
||||
|| window->x == SDL_WINDOWPOS_CENTERED) {
|
||||
rect.origin.x = (CGDisplayPixelsWide(kCGDirectMainDisplay) - window->w) / 2;
|
||||
} else {
|
||||
rect.origin.x = window->x;
|
||||
}
|
||||
if ((window->flags & SDL_WINDOW_FULLSCREEN)
|
||||
|| window->y == SDL_WINDOWPOS_CENTERED) {
|
||||
rect.origin.y = (CGDisplayPixelsHigh(kCGDirectMainDisplay) - window->h) / 2;
|
||||
} else {
|
||||
rect.origin.y = window->y;
|
||||
}
|
||||
rect.size.width = window->w;
|
||||
rect.size.height = window->h;
|
||||
ConvertNSRect(&rect);
|
||||
|
||||
Reference in New Issue
Block a user