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Thilo helped me track down the audio issue with 22050 hz stereo sound. Yay!
--HG-- branch : SDL-1.2
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@@ -317,7 +317,7 @@ static void ALSA_PlayAudio(_THIS)
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int status;
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snd_pcm_uframes_t frames_left;
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const Uint8 *sample_buf = (const Uint8 *) mixbuf;
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const int sample_size = ((int) (this->spec.format & 0xFF)) / 8;
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const int frame_size = (((int) (this->spec.format & 0xFF)) / 8) * this->spec.channels;
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swizzle_alsa_channels(this);
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@@ -346,7 +346,7 @@ static void ALSA_PlayAudio(_THIS)
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}
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continue;
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}
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sample_buf += status * sample_size;
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sample_buf += status * frame_size;
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frames_left -= status;
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}
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}
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