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From: Gabriel Gambetta
To: SDL Mailing List <sdl@libsdl.org> Date: Fri, 17 Nov 2006 00:39:29 -0200 Subject: [SDL] Alpha blending bug - fixed? It turns out mm5 never got the correct value. This failed : [...] "movd %1, %%mm5\n\t" : : "m" (amask), "m" (sf->Ashift) ); mm5 got 0xFF000018 instead of 0x00000018. However I did this : Uint32 ashift = sf->Ashift; [...] "movd %1, %%mm5\n\t" : : "m" (amask), "m" (ashift) ); and everything worked fine. The only thing I could find out was that ashift is 32-bit aligned but sf->Ashift isn't: printf("ashift %8X [%d]\n", &ashift, (int)(&ashift) % 4); printf("sf->Ashift %8X [%d]\n", &sf->Ashift, (int)(&sf->Ashift) % 4); ashift at BFF0E0C4 [0] sf->Ashift at 08AFB9CD [1] Could this be the problem? If it is, the fix is extremely trivial. Should I submit a patch? --Gabriel --HG-- branch : SDL-1.2
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@@ -1566,6 +1566,7 @@ static void BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo *info)
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int dstskip = info->d_skip >> 2;
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SDL_PixelFormat* sf = info->src;
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Uint32 amask = sf->Amask;
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Uint32 ashift = sf->Ashift;
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__asm__ (
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/* make mm6 all zeros. */
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@@ -1587,7 +1588,7 @@ static void BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo *info)
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/* get alpha channel shift */
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"movd %1, %%mm5\n\t" /* Ashift -> mm5 */
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: /* nothing */ : "m" (sf->Amask), "m" (sf->Ashift) );
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: /* nothing */ : "m" (amask), "m" (ashift) );
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while(height--) {
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