wiiu/render: SDL_GetWindowSurface is needed to create the framebuffer

This commit is contained in:
rw-r-r-0644
2018-10-27 13:14:18 +02:00
committed by Dave Murphy
parent 2f437fad9b
commit 2da9ee3749

View File

@@ -41,9 +41,15 @@ SDL_RenderDriver WIIU_RenderDriver;
SDL_Renderer *WIIU_SDL_CreateRenderer(SDL_Window * window, Uint32 flags)
{
SDL_Surface *surface;
SDL_Renderer *renderer;
WIIU_RenderData *data;
surface = SDL_GetWindowSurface(window);
if (!surface) {
return NULL;
}
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
if (!renderer) {
SDL_OutOfMemory();