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Patched to compile on Windows.
--HG-- branch : SDL-1.2
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@@ -141,7 +141,7 @@ extern void DX5_SoundFocus(HWND window);
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LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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/* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */
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typedef int (WINAPI *ToUnicodeFN)(UINT, UINT, PBYTE, LPWSTR, int, UINT);
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typedef int (WINAPI *ToUnicodeFN)(UINT, UINT, const BYTE *, LPWSTR, int, UINT);
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extern ToUnicodeFN SDL_ToUnicode;
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@@ -816,7 +816,7 @@ static int GetCodePage()
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return cp;
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}
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static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, const PBYTE keystate, LPWSTR wchars, int wsize, UINT flags)
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static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, const BYTE *keystate, LPWSTR wchars, int wsize, UINT flags)
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{
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BYTE chars[2];
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