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Fixed bug #716
Armin Burgmeier 2009-03-15 04:35:45 PDT When I hold a mouse button down on another (non-SDL) window, then move the mouse over an SDL window and releasing the mouse button there, then the application does not receive an SDL_ACTIVEEVENT with state SDL_APPMOUSEFOCUS and gain 1. Furthermore, SDL_GetAppState() reports the application not having mouse focus until moving the mouse out of the window and back in again.
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@@ -93,16 +93,13 @@ X11_DispatchEvent(_THIS)
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if (xevent.xcrossing.mode == NotifyUngrab)
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printf("Mode: NotifyUngrab\n");
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#endif
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if ((xevent.xcrossing.mode != NotifyGrab) &&
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(xevent.xcrossing.mode != NotifyUngrab)) {
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#if 1
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/* FIXME: Should we reset data for all mice? */
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for (i = 0; i < SDL_GetNumMice(); ++i) {
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SDL_Mouse *mouse = SDL_GetMouse(i);
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SDL_SetMouseFocus(mouse->id, data->windowID);
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}
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#endif
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/* FIXME: Should we reset data for all mice? */
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for (i = 0; i < SDL_GetNumMice(); ++i) {
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SDL_Mouse *mouse = SDL_GetMouse(i);
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SDL_SetMouseFocus(mouse->id, data->windowID);
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}
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#endif
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}
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break;
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@@ -118,15 +115,13 @@ X11_DispatchEvent(_THIS)
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if (xevent.xcrossing.mode == NotifyUngrab)
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printf("Mode: NotifyUngrab\n");
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#endif
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if ((xevent.xcrossing.mode != NotifyGrab) &&
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(xevent.xcrossing.mode != NotifyUngrab) &&
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(xevent.xcrossing.detail != NotifyInferior)) {
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if (xevent.xcrossing.detail != NotifyInferior) {
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#if 1
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/* FIXME: Should we reset data for all mice? */
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for (i = 0; i < SDL_GetNumMice(); ++i) {
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SDL_Mouse *mouse = SDL_GetMouse(i);
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SDL_SetMouseFocus(mouse->id, 0);
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}
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for (i = 0; i < SDL_GetNumMice(); ++i) {
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SDL_Mouse *mouse = SDL_GetMouse(i);
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SDL_SetMouseFocus(mouse->id, 0);
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}
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#endif
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}
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}
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