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https://github.com/yawut/SDL.git
synced 2026-08-22 08:45:31 -05:00
Allow grabing mouse by locking its position
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@@ -167,10 +167,12 @@ GEM_CheckMouseMode(_THIS)
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{
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/* If the mouse is hidden and input is grabbed, we use relative mode */
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if ((!(SDL_cursorstate & CURSOR_VISIBLE)) &&
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/*(this->input_grab != SDL_GRAB_OFF) && *//* Damn GEM can not grab */
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(this->input_grab != SDL_GRAB_OFF) &&
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(SDL_GetAppState() & SDL_APPACTIVE)) {
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SDL_AtariXbios_LockMousePosition(SDL_TRUE);
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GEM_mouse_relative = SDL_TRUE;
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} else {
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SDL_AtariXbios_LockMousePosition(SDL_FALSE);
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GEM_mouse_relative = SDL_FALSE;
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graf_mouse(M_ON, NULL);
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}
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@@ -113,7 +113,11 @@ GEM_IconifyWindow(_THIS)
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SDL_GrabMode
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GEM_GrabInput(_THIS, SDL_GrabMode mode)
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{
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return SDL_GRAB_OFF;
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if (this->screen == NULL) {
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return SDL_GRAB_OFF;
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}
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return mode;
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}
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/* vi: set ts=4 sw=4 expandtab: */
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