Corrected call to glXMakeCurrent() when setting a NULL context.

Fixes Bugzilla #1675.
This commit is contained in:
Edward Rudd
2012-12-31 19:16:52 -05:00
parent 3a5cb10e4d
commit 1c9d2df9b4

View File

@@ -628,7 +628,7 @@ X11_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
{
Display *display = ((SDL_VideoData *) _this->driverdata)->display;
Window drawable =
(window ? ((SDL_WindowData *) window->driverdata)->xwindow : None);
(context ? ((SDL_WindowData *) window->driverdata)->xwindow : None);
GLXContext glx_context = (GLXContext) context;
int status;