Fix palette creation in windowed mode at 8 bpp

This commit is contained in:
Sam Lantinga 2001-06-07 13:52:10 +00:00
parent dabe20a74f
commit 1962672059

View File

@ -522,22 +522,24 @@ SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
if ( ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL ) {
video->flags |= SDL_FULLSCREEN;
if ( screen_pal != NULL ) {
/* RJR: March 28, 2000
delete identity palette if switching from a palettized mode */
DeleteObject(screen_pal);
screen_pal = NULL;
}
if ( bpp <= 8 )
{
/* RJR: March 28, 2000
create identity palette switching to a palettized mode */
screen_pal = DIB_CreatePalette(bpp);
}
}
}
#endif /* !NO_CHANGEDISPLAYSETTINGS */
/* Reset the palette and create a new one if necessary */
if ( screen_pal != NULL ) {
/* RJR: March 28, 2000
delete identity palette if switching from a palettized mode */
DeleteObject(screen_pal);
screen_pal = NULL;
}
if ( bpp <= 8 )
{
/* RJR: March 28, 2000
create identity palette switching to a palettized mode */
screen_pal = DIB_CreatePalette(bpp);
}
style = GetWindowLong(SDL_Window, GWL_STYLE);
#ifndef _WIN32_WCE
style &= ~(resizestyle|WS_MAXIMIZE);