Fixed 320x200 video mode on framebuffer console

This commit is contained in:
Sam Lantinga
2001-04-26 17:05:23 +00:00
parent 8372ffd477
commit 13842131f7
2 changed files with 3 additions and 2 deletions

View File

@@ -16,6 +16,7 @@ be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>.
Major changes since SDL 1.0.0:
</H2>
<UL>
<LI> 1.2.1: Fixed 320x200 video mode on framebuffer console
<LI> 1.2.1: Improved robustness for the ELO touchpad (thanks Alex!)
<LI> 1.2.1: Added support for building under Cygwin on Windows
<LI> 1.2.1: Added a dummy video driver for benchmarking (thanks Ryan!)

View File

@@ -271,7 +271,7 @@ static int FB_AddMode(_THIS, int index, unsigned int w, unsigned int h)
}
/* Only allow a mode if we have a valid timing for it */
next_mode = 0;
next_mode = -1;
for ( i=0; i<(sizeof(vesa_timings)/sizeof(vesa_timings[0])); ++i ) {
if ( (w == vesa_timings[i].xres) &&
(h == vesa_timings[i].yres) && vesa_timings[i].pixclock ) {
@@ -279,7 +279,7 @@ static int FB_AddMode(_THIS, int index, unsigned int w, unsigned int h)
break;
}
}
if ( ! next_mode ) {
if ( next_mode == -1 ) {
#ifdef FBCON_DEBUG
fprintf(stderr, "No valid timing line for mode %dx%d\n", w, h);
#endif