mirror of
https://github.com/yawut/SDL.git
synced 2026-08-27 03:07:10 -05:00
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
This commit is contained in:
@@ -115,9 +115,9 @@ SDL_RenderDriver GL_ES_RenderDriver = {
|
||||
(SDL_SCALEMODE_NONE | SDL_SCALEMODE_FAST | SDL_SCALEMODE_SLOW), 5,
|
||||
{
|
||||
/* OpenGL ES 1.x supported formats list */
|
||||
SDL_PIXELFORMAT_ABGR4444,
|
||||
SDL_PIXELFORMAT_ABGR1555,
|
||||
SDL_PIXELFORMAT_BGR565,
|
||||
SDL_PIXELFORMAT_RGBA4444,
|
||||
SDL_PIXELFORMAT_RGBA5551,
|
||||
SDL_PIXELFORMAT_RGB565,
|
||||
SDL_PIXELFORMAT_RGB24,
|
||||
SDL_PIXELFORMAT_BGR888,
|
||||
SDL_PIXELFORMAT_ABGR8888},
|
||||
@@ -392,17 +392,17 @@ GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
||||
format = GL_RGBA;
|
||||
type = GL_UNSIGNED_BYTE;
|
||||
break;
|
||||
case SDL_PIXELFORMAT_BGR565:
|
||||
case SDL_PIXELFORMAT_RGB565:
|
||||
internalFormat = GL_RGB;
|
||||
format = GL_RGB;
|
||||
type = GL_UNSIGNED_SHORT_5_6_5;
|
||||
break;
|
||||
case SDL_PIXELFORMAT_ABGR1555:
|
||||
case SDL_PIXELFORMAT_RGBA5551:
|
||||
internalFormat = GL_RGBA;
|
||||
format = GL_RGBA;
|
||||
type = GL_UNSIGNED_SHORT_5_5_5_1;
|
||||
break;
|
||||
case SDL_PIXELFORMAT_ABGR4444:
|
||||
case SDL_PIXELFORMAT_RGBA4444:
|
||||
internalFormat = GL_RGBA;
|
||||
format = GL_RGBA;
|
||||
type = GL_UNSIGNED_SHORT_4_4_4_4;
|
||||
|
||||
Reference in New Issue
Block a user