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This commit is contained in:
Sam Lantinga
2002-11-24 20:44:08 +00:00
parent f57b251bc5
commit 0c25ddcb03

4
README
View File

@@ -14,12 +14,12 @@ and 2D framebuffer across multiple platforms.
SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, Eiffel, Java, ML, Perl, PHP,
Python, and Ruby.
Pike, Python, and Ruby.
The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX. The code contains support
for Windows CE, AmigaOS, Atari, QNX, NetBSD, AIX, OSF/Tru64, and SymbianOS,
but these are not yet officially supported.
but these are not officially supported.
This library is distributed under GNU LGPL version 2, which can be
found in the file "COPYING". This license allows you to use SDL