Fixed compiling on Windows CE

This commit is contained in:
Sam Lantinga 2001-08-09 05:51:34 +00:00
parent 7bd83346de
commit 0a46f96746

View File

@ -90,14 +90,14 @@ LONG
#ifdef NO_GETKEYBOARDSTATE
/* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */
if ( SDL_TranslateUNICODE ) {
MSG msg;
MSG m;
msg.hwnd = hwnd;
msg.message = msg;
msg.wParam = wParam;
msg.lParam = lParam;
msg.time = 0;
if ( TranslateMessage(&m) && PeekMessage(&msg, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) {
m.hwnd = hwnd;
m.message = msg;
m.wParam = wParam;
m.lParam = lParam;
m.time = 0;
if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) {
GetMessage(&m, hwnd, 0, WM_USER);
wParam = m.wParam;
} else {