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Fixed bug #616
rainer canavan 2009-03-29 12:30:12 PDT add default visual to this->hidden->visuals X11_SetIcon appears to have problems getting the correct bpp for the default visual of my screen. With larger icons, this causes a segfault somewhere in libX11. Instead of adding the default visual to the internal list, I can work around this problem (both the segfault and the distortion) by setting bpp to 32 before sicon = SDL_CreateRGBSurface(...) in X11_SetIcon, although with this patch, it stays at 24. --HG-- branch : SDL-1.2
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@@ -338,6 +338,18 @@ static void move_cursor_to(_THIS, int x, int y)
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XWarpPointer(SDL_Display, None, SDL_Root, 0, 0, 0, 0, x, y);
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}
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static int add_default_visual(_THIS)
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{
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int i;
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int n = this->hidden->nvisuals;
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for (i=0; i<n; i++) {
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if (this->hidden->visuals[i].visual == DefaultVisual(SDL_Display, SDL_Screen)) return n;
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}
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this->hidden->visuals[n].depth = DefaultDepth(SDL_Display, SDL_Screen);;
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this->hidden->visuals[n].visual = DefaultVisual(SDL_Display, SDL_Screen);;
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this->hidden->nvisuals++;
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return(this->hidden->nvisuals);
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}
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static int add_visual(_THIS, int depth, int class)
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{
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XVisualInfo vi;
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@@ -801,6 +813,7 @@ int X11_GetVideoModes(_THIS)
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add_visual(this, depth_list[i], StaticColor);
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}
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}
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add_default_visual(this);
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}
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if ( this->hidden->nvisuals == 0 ) {
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SDL_SetError("Found no sufficiently capable X11 visuals");
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