Battle Frontier Editor update!

I've added editing of the EVs and Nature to the battle frontier editor.
I have to add editing of the Tent data next.
This commit is contained in:
Gamer2020 2015-11-23 22:03:44 -05:00
parent 1b6a5d50e0
commit dec3388d64
16 changed files with 267 additions and 35 deletions

Binary file not shown.

View File

@ -57,6 +57,11 @@ Partial Class BattleFrontierEditor
Me.TabPage2 = New System.Windows.Forms.TabPage()
Me.TabPage3 = New System.Windows.Forms.TabPage()
Me.TabPage4 = New System.Windows.Forms.TabPage()
Me.TextBox3 = New System.Windows.Forms.TextBox()
Me.Label7 = New System.Windows.Forms.Label()
Me.CheckedListBox1 = New System.Windows.Forms.CheckedListBox()
Me.Label8 = New System.Windows.Forms.Label()
Me.ComboBox9 = New System.Windows.Forms.ComboBox()
Me.TabControl1.SuspendLayout()
Me.TabPage1.SuspendLayout()
Me.GroupBox4.SuspendLayout()
@ -76,7 +81,7 @@ Partial Class BattleFrontierEditor
Me.TabControl1.Location = New System.Drawing.Point(7, 7)
Me.TabControl1.Name = "TabControl1"
Me.TabControl1.SelectedIndex = 0
Me.TabControl1.Size = New System.Drawing.Size(564, 450)
Me.TabControl1.Size = New System.Drawing.Size(564, 506)
Me.TabControl1.TabIndex = 0
'
'TabPage1
@ -88,13 +93,17 @@ Partial Class BattleFrontierEditor
Me.TabPage1.Location = New System.Drawing.Point(4, 22)
Me.TabPage1.Name = "TabPage1"
Me.TabPage1.Padding = New System.Windows.Forms.Padding(3)
Me.TabPage1.Size = New System.Drawing.Size(556, 424)
Me.TabPage1.Size = New System.Drawing.Size(556, 480)
Me.TabPage1.TabIndex = 0
Me.TabPage1.Text = "Battle Frontier"
Me.TabPage1.UseVisualStyleBackColor = True
'
'GroupBox4
'
Me.GroupBox4.Controls.Add(Me.Label8)
Me.GroupBox4.Controls.Add(Me.ComboBox9)
Me.GroupBox4.Controls.Add(Me.CheckedListBox1)
Me.GroupBox4.Controls.Add(Me.Label7)
Me.GroupBox4.Controls.Add(Me.Button5)
Me.GroupBox4.Controls.Add(Me.Label6)
Me.GroupBox4.Controls.Add(Me.PictureBox1)
@ -109,14 +118,14 @@ Partial Class BattleFrontierEditor
Me.GroupBox4.Controls.Add(Me.ListBox2)
Me.GroupBox4.Location = New System.Drawing.Point(12, 232)
Me.GroupBox4.Name = "GroupBox4"
Me.GroupBox4.Size = New System.Drawing.Size(526, 186)
Me.GroupBox4.Size = New System.Drawing.Size(526, 241)
Me.GroupBox4.TabIndex = 5
Me.GroupBox4.TabStop = False
Me.GroupBox4.Text = "Pokemon Data"
'
'Button5
'
Me.Button5.Location = New System.Drawing.Point(396, 153)
Me.Button5.Location = New System.Drawing.Point(396, 189)
Me.Button5.Name = "Button5"
Me.Button5.Size = New System.Drawing.Size(75, 23)
Me.Button5.TabIndex = 13
@ -134,7 +143,7 @@ Partial Class BattleFrontierEditor
'
'PictureBox1
'
Me.PictureBox1.Location = New System.Drawing.Point(242, 51)
Me.PictureBox1.Location = New System.Drawing.Point(108, 148)
Me.PictureBox1.Name = "PictureBox1"
Me.PictureBox1.Size = New System.Drawing.Size(64, 64)
Me.PictureBox1.TabIndex = 11
@ -144,7 +153,7 @@ Partial Class BattleFrontierEditor
'
Me.ComboBox7.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList
Me.ComboBox7.FormattingEnabled = True
Me.ComboBox7.Location = New System.Drawing.Point(350, 126)
Me.ComboBox7.Location = New System.Drawing.Point(350, 120)
Me.ComboBox7.Name = "ComboBox7"
Me.ComboBox7.Size = New System.Drawing.Size(121, 21)
Me.ComboBox7.TabIndex = 10
@ -153,7 +162,7 @@ Partial Class BattleFrontierEditor
'
Me.ComboBox6.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList
Me.ComboBox6.FormattingEnabled = True
Me.ComboBox6.Location = New System.Drawing.Point(350, 99)
Me.ComboBox6.Location = New System.Drawing.Point(350, 93)
Me.ComboBox6.Name = "ComboBox6"
Me.ComboBox6.Size = New System.Drawing.Size(121, 21)
Me.ComboBox6.TabIndex = 9
@ -162,7 +171,7 @@ Partial Class BattleFrontierEditor
'
Me.ComboBox5.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList
Me.ComboBox5.FormattingEnabled = True
Me.ComboBox5.Location = New System.Drawing.Point(350, 72)
Me.ComboBox5.Location = New System.Drawing.Point(350, 66)
Me.ComboBox5.Name = "ComboBox5"
Me.ComboBox5.Size = New System.Drawing.Size(121, 21)
Me.ComboBox5.TabIndex = 8
@ -180,7 +189,7 @@ Partial Class BattleFrontierEditor
'
Me.ComboBox3.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList
Me.ComboBox3.FormattingEnabled = True
Me.ComboBox3.Location = New System.Drawing.Point(209, 121)
Me.ComboBox3.Location = New System.Drawing.Point(209, 39)
Me.ComboBox3.Name = "ComboBox3"
Me.ComboBox3.Size = New System.Drawing.Size(121, 21)
Me.ComboBox3.TabIndex = 6
@ -189,7 +198,7 @@ Partial Class BattleFrontierEditor
'
Me.ComboBox2.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList
Me.ComboBox2.FormattingEnabled = True
Me.ComboBox2.Location = New System.Drawing.Point(209, 26)
Me.ComboBox2.Location = New System.Drawing.Point(75, 123)
Me.ComboBox2.Name = "ComboBox2"
Me.ComboBox2.Size = New System.Drawing.Size(121, 21)
Me.ComboBox2.TabIndex = 5
@ -197,7 +206,7 @@ Partial Class BattleFrontierEditor
'Label5
'
Me.Label5.AutoSize = True
Me.Label5.Location = New System.Drawing.Point(155, 121)
Me.Label5.Location = New System.Drawing.Point(155, 39)
Me.Label5.Name = "Label5"
Me.Label5.Size = New System.Drawing.Size(55, 13)
Me.Label5.TabIndex = 4
@ -206,7 +215,7 @@ Partial Class BattleFrontierEditor
'Label4
'
Me.Label4.AutoSize = True
Me.Label4.Location = New System.Drawing.Point(155, 29)
Me.Label4.Location = New System.Drawing.Point(21, 126)
Me.Label4.Name = "Label4"
Me.Label4.Size = New System.Drawing.Size(48, 13)
Me.Label4.TabIndex = 3
@ -307,6 +316,7 @@ Partial Class BattleFrontierEditor
'
'GroupBox2
'
Me.GroupBox2.Controls.Add(Me.TextBox3)
Me.GroupBox2.Controls.Add(Me.Button1)
Me.GroupBox2.Controls.Add(Me.ComboBox1)
Me.GroupBox2.Controls.Add(Me.Label2)
@ -331,12 +341,12 @@ Partial Class BattleFrontierEditor
'ComboBox1
'
Me.ComboBox1.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList
Me.ComboBox1.Enabled = False
Me.ComboBox1.FormattingEnabled = True
Me.ComboBox1.Location = New System.Drawing.Point(66, 45)
Me.ComboBox1.Location = New System.Drawing.Point(32, 128)
Me.ComboBox1.Name = "ComboBox1"
Me.ComboBox1.Size = New System.Drawing.Size(100, 21)
Me.ComboBox1.TabIndex = 5
Me.ComboBox1.Visible = False
'
'Label2
'
@ -386,7 +396,7 @@ Partial Class BattleFrontierEditor
Me.TabPage2.Location = New System.Drawing.Point(4, 22)
Me.TabPage2.Name = "TabPage2"
Me.TabPage2.Padding = New System.Windows.Forms.Padding(3)
Me.TabPage2.Size = New System.Drawing.Size(707, 424)
Me.TabPage2.Size = New System.Drawing.Size(556, 424)
Me.TabPage2.TabIndex = 1
Me.TabPage2.Text = "Slateport Battle Tent"
Me.TabPage2.UseVisualStyleBackColor = True
@ -395,7 +405,7 @@ Partial Class BattleFrontierEditor
'
Me.TabPage3.Location = New System.Drawing.Point(4, 22)
Me.TabPage3.Name = "TabPage3"
Me.TabPage3.Size = New System.Drawing.Size(707, 424)
Me.TabPage3.Size = New System.Drawing.Size(556, 424)
Me.TabPage3.TabIndex = 2
Me.TabPage3.Text = "Verdanturf Battle Tent"
Me.TabPage3.UseVisualStyleBackColor = True
@ -404,16 +414,59 @@ Partial Class BattleFrontierEditor
'
Me.TabPage4.Location = New System.Drawing.Point(4, 22)
Me.TabPage4.Name = "TabPage4"
Me.TabPage4.Size = New System.Drawing.Size(707, 424)
Me.TabPage4.Size = New System.Drawing.Size(556, 424)
Me.TabPage4.TabIndex = 3
Me.TabPage4.Text = "Fallarbor Battle Tent"
Me.TabPage4.UseVisualStyleBackColor = True
'
'TextBox3
'
Me.TextBox3.Location = New System.Drawing.Point(66, 48)
Me.TextBox3.Name = "TextBox3"
Me.TextBox3.Size = New System.Drawing.Size(100, 20)
Me.TextBox3.TabIndex = 7
'
'Label7
'
Me.Label7.AutoSize = True
Me.Label7.Location = New System.Drawing.Point(206, 69)
Me.Label7.Name = "Label7"
Me.Label7.Size = New System.Drawing.Size(61, 13)
Me.Label7.TabIndex = 14
Me.Label7.Text = "EV Spread:"
'
'CheckedListBox1
'
Me.CheckedListBox1.FormattingEnabled = True
Me.CheckedListBox1.Items.AddRange(New Object() {"HP", "Attack", "Defense", "Speed", "Special Attack", "Special Defense"})
Me.CheckedListBox1.Location = New System.Drawing.Point(209, 93)
Me.CheckedListBox1.Name = "CheckedListBox1"
Me.CheckedListBox1.Size = New System.Drawing.Size(121, 94)
Me.CheckedListBox1.TabIndex = 15
'
'Label8
'
Me.Label8.AutoSize = True
Me.Label8.Location = New System.Drawing.Point(347, 148)
Me.Label8.Name = "Label8"
Me.Label8.Size = New System.Drawing.Size(42, 13)
Me.Label8.TabIndex = 17
Me.Label8.Text = "Nature:"
'
'ComboBox9
'
Me.ComboBox9.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList
Me.ComboBox9.FormattingEnabled = True
Me.ComboBox9.Location = New System.Drawing.Point(350, 164)
Me.ComboBox9.Name = "ComboBox9"
Me.ComboBox9.Size = New System.Drawing.Size(121, 21)
Me.ComboBox9.TabIndex = 16
'
'BattleFrontierEditor
'
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(579, 469)
Me.ClientSize = New System.Drawing.Size(579, 514)
Me.Controls.Add(Me.TabControl1)
Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle
Me.MaximizeBox = False
@ -469,4 +522,9 @@ Partial Class BattleFrontierEditor
Friend WithEvents PictureBox2 As System.Windows.Forms.PictureBox
Friend WithEvents Label6 As System.Windows.Forms.Label
Friend WithEvents Button5 As System.Windows.Forms.Button
Friend WithEvents TextBox3 As TextBox
Friend WithEvents CheckedListBox1 As CheckedListBox
Friend WithEvents Label7 As Label
Friend WithEvents Label8 As Label
Friend WithEvents ComboBox9 As ComboBox
End Class

View File

@ -8,6 +8,11 @@ Public Class BattleFrontierEditor
Private Sub BattleFrontierEditor_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
If header2 = "BPE" Then
ComboBox9.Items.Clear()
ComboBox9.Items.AddRange(IO.File.ReadAllLines(AppPath & "PGENatures.txt"))
bfload()
Else
@ -18,7 +23,7 @@ Public Class BattleFrontierEditor
Private Sub ListBox1_SelectedIndexChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ListBox1.SelectedIndexChanged
TextBox1.Text = GetBattleFrontierTrainerName(ListBox1.SelectedIndex)
'ComboBox1.SelectedIndex = CInt("&H" & (ReverseHEX(ReadHEX(LoadedROM, (GetString(GetINIFileLocation(), header, "BattleFrontierTrainers", "")) + (52 * ListBox1.SelectedIndex), 1))))
TextBox3.Text = Hex("&H" & (ReverseHEX(ReadHEX(LoadedROM, Int32.Parse((GetString(GetINIFileLocation(), header, "BattleFrontierTrainers", "")), System.Globalization.NumberStyles.HexNumber) + (52 * ListBox1.SelectedIndex), 4))))
TextBox2.Text = Hex((("&H" & (ReverseHEX(ReadHEX(LoadedROM, Int32.Parse((GetString(GetINIFileLocation(), header, "BattleFrontierTrainers", "")), System.Globalization.NumberStyles.HexNumber) + ((52 * ListBox1.SelectedIndex) + 48), 4))))) - &H8000000)
ListBox3.Items.Clear()
@ -60,16 +65,16 @@ Public Class BattleFrontierEditor
End While
LoopVar = 0
'LoopVar = 0
ComboBox1.Items.Clear()
'ComboBox1.Items.Clear()
While LoopVar < (GetString(GetINIFileLocation(), header, "NumberOfTrainerClasses", "")) + 1 = True
' While LoopVar < (GetString(GetINIFileLocation(), header, "NumberOfTrainerClasses", "")) + 1 = True
ComboBox1.Items.Add(GetTrainerClass(LoopVar))
LoopVar = LoopVar + 1
End While
' ComboBox1.Items.Add(GetTrainerClass(LoopVar))
' LoopVar = LoopVar + 1
' End While
@ -144,15 +149,83 @@ Public Class BattleFrontierEditor
ComboBox5.SelectedIndex = Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (Int32.Parse(((GetString(GetINIFileLocation(), header, "BattleFrontierPokemon", ""))), System.Globalization.NumberStyles.HexNumber) + (ListBox2.SelectedIndex * 16) + 4), 2))), System.Globalization.NumberStyles.HexNumber) - 1
ComboBox6.SelectedIndex = Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (Int32.Parse(((GetString(GetINIFileLocation(), header, "BattleFrontierPokemon", ""))), System.Globalization.NumberStyles.HexNumber) + (ListBox2.SelectedIndex * 16) + 6), 2))), System.Globalization.NumberStyles.HexNumber) - 1
ComboBox7.SelectedIndex = Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (Int32.Parse(((GetString(GetINIFileLocation(), header, "BattleFrontierPokemon", ""))), System.Globalization.NumberStyles.HexNumber) + (ListBox2.SelectedIndex * 16) + 8), 2))), System.Globalization.NumberStyles.HexNumber) - 1
'items
ComboBox3.SelectedIndex = Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (Int32.Parse(((GetString(GetINIFileLocation(), header, "BattleFrontierPokemon", ""))), System.Globalization.NumberStyles.HexNumber) + (ListBox2.SelectedIndex * 16) + 10), 1))), System.Globalization.NumberStyles.HexNumber)
'Nature
ComboBox9.SelectedIndex = Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (Int32.Parse(((GetString(GetINIFileLocation(), header, "BattleFrontierPokemon", ""))), System.Globalization.NumberStyles.HexNumber) + (ListBox2.SelectedIndex * 16) + 12), 1))), System.Globalization.NumberStyles.HexNumber)
'EVs
Dim EVSpreadIntVar As Integer
Dim EVSpreadVar As String
Dim hpbit As String
Dim attackbit As String
Dim defensebit As String
Dim speedbit As String
Dim specialattackbit As String
Dim specialdefensebit As String
EVSpreadIntVar = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, Int32.Parse(((GetString(GetINIFileLocation(), header, "BattleFrontierPokemon", ""))), System.Globalization.NumberStyles.HexNumber) + ((ListBox2.SelectedIndex * 16) + 11), 1)))), System.Globalization.NumberStyles.HexNumber)
EVSpreadVar = Convert.ToString(EVSpreadIntVar, 2)
While Len(EVSpreadVar) < 8
EVSpreadVar = "0" & EVSpreadVar
End While
hpbit = Mid(EVSpreadVar, 8, 1)
attackbit = Mid(EVSpreadVar, 7, 1)
defensebit = Mid(EVSpreadVar, 6, 1)
speedbit = Mid(EVSpreadVar, 5, 1)
specialattackbit = Mid(EVSpreadVar, 4, 1)
specialdefensebit = Mid(EVSpreadVar, 3, 1)
If hpbit = "0" Then
CheckedListBox1.SetItemCheckState("0", CheckState.Unchecked)
ElseIf hpbit = "1"
CheckedListBox1.SetItemCheckState("0", CheckState.Checked)
End If
If attackbit = "0" Then
CheckedListBox1.SetItemCheckState("1", CheckState.Unchecked)
ElseIf attackbit = "1"
CheckedListBox1.SetItemCheckState("1", CheckState.Checked)
End If
If defensebit = "0" Then
CheckedListBox1.SetItemCheckState("2", CheckState.Unchecked)
ElseIf defensebit = "1"
CheckedListBox1.SetItemCheckState("2", CheckState.Checked)
End If
If speedbit = "0" Then
CheckedListBox1.SetItemCheckState("3", CheckState.Unchecked)
ElseIf speedbit = "1"
CheckedListBox1.SetItemCheckState("3", CheckState.Checked)
End If
If specialattackbit = "0" Then
CheckedListBox1.SetItemCheckState("4", CheckState.Unchecked)
ElseIf specialattackbit = "1"
CheckedListBox1.SetItemCheckState("4", CheckState.Checked)
End If
If specialdefensebit = "0" Then
CheckedListBox1.SetItemCheckState("5", CheckState.Unchecked)
ElseIf specialdefensebit = "1"
CheckedListBox1.SetItemCheckState("5", CheckState.Checked)
End If
End Sub
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Dim indexsave As Integer
indexsave = ListBox1.SelectedIndex
ChangeBattleFrontierTrainerName(ListBox1.SelectedIndex, TextBox1.Text)
WriteHEX(LoadedROM, Int32.Parse((GetString(GetINIFileLocation(), header, "BattleFrontierTrainers", "")), System.Globalization.NumberStyles.HexNumber) + ((52 * indexsave)), ReverseHEX(Hex((Int32.Parse((TextBox3.Text), System.Globalization.NumberStyles.HexNumber)))))
Dim LoopVar As Integer
LoopVar = 0
@ -260,6 +333,82 @@ Public Class BattleFrontierEditor
WriteHEX(LoadedROM, (Int32.Parse(((GetString(GetINIFileLocation(), header, "BattleFrontierPokemon", ""))), System.Globalization.NumberStyles.HexNumber) + (ListBox2.SelectedIndex * 16) + 6), ReverseHEX(VB.Right("0000" & Hex(ComboBox6.SelectedIndex + 1), 4)))
WriteHEX(LoadedROM, (Int32.Parse(((GetString(GetINIFileLocation(), header, "BattleFrontierPokemon", ""))), System.Globalization.NumberStyles.HexNumber) + (ListBox2.SelectedIndex * 16) + 8), ReverseHEX(VB.Right("0000" & Hex(ComboBox7.SelectedIndex + 1), 4)))
WriteHEX(LoadedROM, (Int32.Parse(((GetString(GetINIFileLocation(), header, "BattleFrontierPokemon", ""))), System.Globalization.NumberStyles.HexNumber) + (ListBox2.SelectedIndex * 16) + 12), Hex(ComboBox9.SelectedIndex))
Dim hpbit As String
Dim attackbit As String
Dim defensebit As String
Dim speedbit As String
Dim specialattackbit As String
Dim specialdefensebit As String
Dim evspreadwritevar As String
If CheckedListBox1.GetItemCheckState(0) = CheckState.Unchecked Then
hpbit = 0
ElseIf CheckedListBox1.GetItemCheckState(0) = CheckState.Checked Then
hpbit = 1
End If
If CheckedListBox1.GetItemCheckState(1) = CheckState.Unchecked Then
attackbit = 0
ElseIf CheckedListBox1.GetItemCheckState(1) = CheckState.Checked Then
attackbit = 1
End If
If CheckedListBox1.GetItemCheckState(2) = CheckState.Unchecked Then
defensebit = 0
ElseIf CheckedListBox1.GetItemCheckState(2) = CheckState.Checked Then
defensebit = 1
End If
If CheckedListBox1.GetItemCheckState(3) = CheckState.Unchecked Then
speedbit = 0
ElseIf CheckedListBox1.GetItemCheckState(3) = CheckState.Checked Then
speedbit = 1
End If
If CheckedListBox1.GetItemCheckState(4) = CheckState.Unchecked Then
specialattackbit = 0
ElseIf CheckedListBox1.GetItemCheckState(4) = CheckState.Checked Then
specialattackbit = 1
End If
If CheckedListBox1.GetItemCheckState(5) = CheckState.Unchecked Then
specialdefensebit = 0
ElseIf CheckedListBox1.GetItemCheckState(5) = CheckState.Checked Then
specialdefensebit = 1
End If
evspreadwritevar = specialdefensebit & specialattackbit & speedbit & defensebit & attackbit & hpbit
evspreadwritevar = Convert.ToInt32(evspreadwritevar, 2)
WriteHEX(LoadedROM, Int32.Parse(((GetString(GetINIFileLocation(), header, "BattleFrontierPokemon", ""))), System.Globalization.NumberStyles.HexNumber) + ((ListBox2.SelectedIndex * 16) + 11), Hex(evspreadwritevar))
'Everything past here loads stuff
loopvar = 0

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@ -16,7 +16,7 @@
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@ -43,14 +43,14 @@
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="445440">
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="448512">
<assemblyIdentity name="GBAPokemonGameEditor" version="3.2.0.0" language="neutral" processorArchitecture="msil" />
<hash>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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View File

@ -16,7 +16,7 @@
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@ -43,14 +43,14 @@
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="445440">
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="448512">
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@ -0,0 +1,25 @@
HARDY
LONELY
BRAVE
ADAMANT
NAUGHTY
BOLD
DOCILE
RELAXED
IMPISH
LAX
TIMID
HASTY
SERIOUS
JOLLY
NAIVE
MODEST
MILD
QUIET
BASHFUL
RASH
CALM
GENTLE
SASSY
CAREFUL
QUIRKY

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@ -16,7 +16,7 @@
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</dependentAssembly>
</dependency>

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@ -43,14 +43,14 @@
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="445440">
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="448512">
<assemblyIdentity name="GBAPokemonGameEditor" version="3.2.0.0" language="neutral" processorArchitecture="msil" />
<hash>
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