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This commit is contained in:
Dreuu
2019-01-16 22:20:14 -05:00
parent 06dddac3df
commit 93176f214d
64 changed files with 0 additions and 5257 deletions

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If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel node will disable file and registry virtualization.
If you want to utilize File and Registry Virtualization for backward
compatibility then delete the requestedExecutionLevel node.
-->
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If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel node will disable file and registry virtualization.
If you want to utilize File and Registry Virtualization for backward
compatibility then delete the requestedExecutionLevel node.
-->
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If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel node will disable file and registry virtualization.
If you want to utilize File and Registry Virtualization for backward
compatibility then delete the requestedExecutionLevel node.
-->
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If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel node will disable file and registry virtualization.
If you want to utilize File and Registry Virtualization for backward
compatibility then delete the requestedExecutionLevel node.
-->
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</requestedPrivileges>
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<?xml version="1.0"?>
<doc>
<assembly>
<name>
PokemonGameEditor
</name>
</assembly>
<members>
<member name="T:PokemonGameEditor.My.Resources.Resources">
<summary>
A strongly-typed resource class, for looking up localized strings, etc.
</summary>
</member>
<member name="P:PokemonGameEditor.My.Resources.Resources.ResourceManager">
<summary>
Returns the cached ResourceManager instance used by this class.
</summary>
</member>
<member name="P:PokemonGameEditor.My.Resources.Resources.Culture">
<summary>
Overrides the current thread's CurrentUICulture property for all
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<?xml version="1.0" encoding="utf-8"?><trustInfo xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2"><security><applicationRequestMinimum><PermissionSet version="1" class="System.Security.NamedPermissionSet" Name="LocalIntranet" Description="Default rights given to applications on the local intranet" Unrestricted="true" ID="Custom" SameSite="site" /><defaultAssemblyRequest permissionSetReference="Custom" /></applicationRequestMinimum><requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3"><!-- UAC Manifest Options
If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel node will disable file and registry virtualization.
If you want to utilize File and Registry Virtualization for backward
compatibility then delete the requestedExecutionLevel node.
--><requestedExecutionLevel level="asInvoker" uiAccess="false" /></requestedPrivileges></security></trustInfo>

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<?xml version="1.0" encoding="utf-8"?>
<asmv1:assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xrml="urn:mpeg:mpeg21:2003:01-REL-R-NS" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2">
<assemblyIdentity name="PokemonGameEditor.application" version="3.8.1.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" xmlns="urn:schemas-microsoft-com:asm.v1" />
<description asmv2:publisher="PokemonGameEditor" asmv2:product="PokemonGameEditor" xmlns="urn:schemas-microsoft-com:asm.v1" />
<deployment install="true" mapFileExtensions="true">
<deploymentProvider codebase="http://gamer2020.0xrh.net/programs/GBAPokemonGameEditor/PokemonGameEditor.application" />
</deployment>
<compatibleFrameworks xmlns="urn:schemas-microsoft-com:clickonce.v2">
<framework targetVersion="4.5" profile="Full" supportedRuntime="4.0.30319" />
</compatibleFrameworks>
<dependency>
<dependentAssembly dependencyType="install" codebase="PokemonGameEditor.exe.manifest" size="4714">
<assemblyIdentity name="PokemonGameEditor.exe" version="3.8.1.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" type="win32" />
<hash>
<dsig:Transforms>
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>ehVhr8b6SNFpvx4SOnc/tZuedgPlUQT8cN54mrdAMuA=</dsig:DigestValue>
</hash>
</dependentAssembly>
</dependency>
</asmv1:assembly>

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<?xml version="1.0" encoding="utf-8"?>
<asmv1:assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2">
<asmv1:assemblyIdentity name="PokemonGameEditor.exe" version="3.8.1.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" type="win32" />
<description asmv2:iconFile="icon.ico" xmlns="urn:schemas-microsoft-com:asm.v1" />
<application />
<entryPoint>
<assemblyIdentity name="PokemonGameEditor" version="3.8.1.0" language="neutral" processorArchitecture="msil" />
<commandLine file="PokemonGameEditor.exe" parameters="" />
</entryPoint>
<trustInfo>
<security>
<applicationRequestMinimum>
<PermissionSet version="1" class="System.Security.NamedPermissionSet" Name="LocalIntranet" Description="Default rights given to applications on the local intranet" Unrestricted="true" ID="Custom" SameSite="site" />
<defaultAssemblyRequest permissionSetReference="Custom" />
</applicationRequestMinimum>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<!-- UAC Manifest Options
If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel node will disable file and registry virtualization.
If you want to utilize File and Registry Virtualization for backward
compatibility then delete the requestedExecutionLevel node.
-->
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
<dependency>
<dependentOS>
<osVersionInfo>
<os majorVersion="5" minorVersion="1" buildNumber="2600" servicePackMajor="0" />
</osVersionInfo>
</dependentOS>
</dependency>
<dependency>
<dependentAssembly dependencyType="preRequisite" allowDelayedBinding="true">
<assemblyIdentity name="Microsoft.Windows.CommonLanguageRuntime" version="4.0.30319.0" />
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2122240">
<assemblyIdentity name="PokemonGameEditor" version="3.8.1.0" language="neutral" processorArchitecture="msil" />
<hash>
<dsig:Transforms>
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>wJQjHctEQDskqPzinLBkLYbqhqq6ZXisVLyptagCu1I=</dsig:DigestValue>
</hash>
</dependentAssembly>
</dependency>
<file name="icon.ico" size="38078">
<hash>
<dsig:Transforms>
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>JnkgjOeeffBrvL44oYWhkDcQcjP1ZMSvae9S7XoDhYE=</dsig:DigestValue>
</hash>
</file>
<file name="PokemonGameEditor.exe.config" size="183">
<hash>
<dsig:Transforms>
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>fqCFSMI71/18dcpyCsWg6MqUy1HQbNRev19BLku919c=</dsig:DigestValue>
</hash>
</file>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of all Windows versions that this application is designed to work with. Windows will automatically select the most compatible environment.-->
<!-- If your application is designed to work with Windows 7, uncomment the following supportedOS node-->
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>-->
</application>
</compatibility>
</asmv1:assembly>

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@@ -1,26 +0,0 @@
<?xml version="1.0"?>
<doc>
<assembly>
<name>
PokemonGameEditor
</name>
</assembly>
<members>
<member name="T:PokemonGameEditor.My.Resources.Resources">
<summary>
A strongly-typed resource class, for looking up localized strings, etc.
</summary>
</member>
<member name="P:PokemonGameEditor.My.Resources.Resources.ResourceManager">
<summary>
Returns the cached ResourceManager instance used by this class.
</summary>
</member>
<member name="P:PokemonGameEditor.My.Resources.Resources.Culture">
<summary>
Overrides the current thread's CurrentUICulture property for all
resource lookups using this strongly typed resource class.
</summary>
</member>
</members>
</doc>