mirror of
https://github.com/Gamer2020/PokemonGameEditor.git
synced 2026-07-04 09:11:02 -05:00
Merge 4f9ddc9734 into b9c3c0592a
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commit
8cfc078807
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@ -1656,7 +1656,7 @@ Public Class Pokemonedit
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Dim at As String
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Dim lvl As String
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If GetString(GetINIFileLocation(), header, "MoveTableHack", "False") = "False" Then
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If GetString(GetINIFileLocation(), header, "MoveTableHack", "False").ToLower() = "false" Then
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AttackTable = Int32.Parse((GetString(GetINIFileLocation(), header, "PokemonAttackTable", "")), System.Globalization.NumberStyles.HexNumber)
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@ -1691,7 +1691,7 @@ Public Class Pokemonedit
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Looper = Looper + 1
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End While
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ElseIf GetString(GetINIFileLocation(), header, "MoveTableHack", "False") = "True" Then
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ElseIf GetString(GetINIFileLocation(), header, "MoveTableHack", "False").ToLower() = "true" Then
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AttackTable = Int32.Parse((GetString(GetINIFileLocation(), header, "PokemonAttackTable", "")), System.Globalization.NumberStyles.HexNumber)
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LvlUpAttPointer.Text = Hex(Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (AttackTable) + (4) + (PKMNames.SelectedIndex * 4), 4))), System.Globalization.NumberStyles.HexNumber) - &H8000000)
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@ -1719,7 +1719,7 @@ Public Class Pokemonedit
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Dim at As String
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Dim lvl As String
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If GetString(GetINIFileLocation(), header, "MoveTableHack", "False") = "False" Then
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If GetString(GetINIFileLocation(), header, "MoveTableHack", "False").ToLower() = "false" Then
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i = PKMNames.SelectedIndex
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WriteHEX(LoadedROM, (AttackTable) + (4) + (i * 4), ReverseHEX(Hex(Int32.Parse(((LvlUpAttPointer.Text)), System.Globalization.NumberStyles.HexNumber) + &H8000000)))
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lvlupattacks.Items.Clear()
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@ -1752,7 +1752,7 @@ Public Class Pokemonedit
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End While
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End If
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If GetString(GetINIFileLocation(), header, "MoveTableHack", "False") = "True" Then
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If GetString(GetINIFileLocation(), header, "MoveTableHack", "False").ToLower() = "true" Then
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i = PKMNames.SelectedIndex
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WriteHEX(LoadedROM, (AttackTable) + (4) + (i * 4), ReverseHEX(Hex(Val("&H" & (LvlUpAttPointer.Text)) + &H8000000)))
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lvlupattacks.Items.Clear()
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@ -222,3 +222,7 @@ D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.xml
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.pdb
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbprojResolveAssemblyReference.cache
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C:\Users\Joexv\Source\Repos\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.exe.config
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C:\Users\Joexv\Source\Repos\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.exe
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C:\Users\Joexv\Source\Repos\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.xml
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C:\Users\Joexv\Source\Repos\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.pdb
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