diff --git a/.vs/GBAPokemonGameEditor/v14/.suo b/.vs/GBAPokemonGameEditor/v14/.suo index 1a9b9d9..a47a01d 100644 Binary files a/.vs/GBAPokemonGameEditor/v14/.suo and b/.vs/GBAPokemonGameEditor/v14/.suo differ diff --git a/GBAPokemonGameEditor/Pokemonedit.vb b/GBAPokemonGameEditor/Pokemonedit.vb index 2a99f17..660a62f 100644 --- a/GBAPokemonGameEditor/Pokemonedit.vb +++ b/GBAPokemonGameEditor/Pokemonedit.vb @@ -1656,7 +1656,7 @@ Public Class Pokemonedit Dim at As String Dim lvl As String - If GetString(GetINIFileLocation(), header, "MoveTableHack", "False") = "False" Then + If GetString(GetINIFileLocation(), header, "MoveTableHack", "False").ToLower() = "false" Then AttackTable = Int32.Parse((GetString(GetINIFileLocation(), header, "PokemonAttackTable", "")), System.Globalization.NumberStyles.HexNumber) @@ -1691,7 +1691,7 @@ Public Class Pokemonedit Looper = Looper + 1 End While - ElseIf GetString(GetINIFileLocation(), header, "MoveTableHack", "False") = "True" Then + ElseIf GetString(GetINIFileLocation(), header, "MoveTableHack", "False").ToLower() = "true" Then AttackTable = Int32.Parse((GetString(GetINIFileLocation(), header, "PokemonAttackTable", "")), System.Globalization.NumberStyles.HexNumber) LvlUpAttPointer.Text = Hex(Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (AttackTable) + (4) + (PKMNames.SelectedIndex * 4), 4))), System.Globalization.NumberStyles.HexNumber) - &H8000000) @@ -1719,7 +1719,7 @@ Public Class Pokemonedit Dim at As String Dim lvl As String - If GetString(GetINIFileLocation(), header, "MoveTableHack", "False") = "False" Then + If GetString(GetINIFileLocation(), header, "MoveTableHack", "False").ToLower() = "false" Then i = PKMNames.SelectedIndex WriteHEX(LoadedROM, (AttackTable) + (4) + (i * 4), ReverseHEX(Hex(Int32.Parse(((LvlUpAttPointer.Text)), System.Globalization.NumberStyles.HexNumber) + &H8000000))) lvlupattacks.Items.Clear() @@ -1752,7 +1752,7 @@ Public Class Pokemonedit End While End If - If GetString(GetINIFileLocation(), header, "MoveTableHack", "False") = "True" Then + If GetString(GetINIFileLocation(), header, "MoveTableHack", "False").ToLower() = "true" Then i = PKMNames.SelectedIndex WriteHEX(LoadedROM, (AttackTable) + (4) + (i * 4), ReverseHEX(Hex(Val("&H" & (LvlUpAttPointer.Text)) + &H8000000))) lvlupattacks.Items.Clear() diff --git a/GBAPokemonGameEditor/bin/Debug/PokemonGameEditor.vshost.exe b/GBAPokemonGameEditor/bin/Debug/PokemonGameEditor.vshost.exe index f443805..8f90da4 100644 Binary files a/GBAPokemonGameEditor/bin/Debug/PokemonGameEditor.vshost.exe and b/GBAPokemonGameEditor/bin/Debug/PokemonGameEditor.vshost.exe differ diff --git a/GBAPokemonGameEditor/obj/x86/Debug/DesignTimeResolveAssemblyReferences.cache b/GBAPokemonGameEditor/obj/x86/Debug/DesignTimeResolveAssemblyReferences.cache index 0b247cc..820b91c 100644 Binary files a/GBAPokemonGameEditor/obj/x86/Debug/DesignTimeResolveAssemblyReferences.cache and b/GBAPokemonGameEditor/obj/x86/Debug/DesignTimeResolveAssemblyReferences.cache differ diff --git a/GBAPokemonGameEditor/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache b/GBAPokemonGameEditor/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache index 2014ef3..b899388 100644 Binary files a/GBAPokemonGameEditor/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache and b/GBAPokemonGameEditor/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache differ diff --git a/GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.vbproj.FileListAbsolute.txt b/GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.vbproj.FileListAbsolute.txt index d26e506..9771617 100644 --- a/GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.vbproj.FileListAbsolute.txt +++ b/GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.vbproj.FileListAbsolute.txt @@ -222,3 +222,7 @@ D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.xml D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.pdb D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbprojResolveAssemblyReference.cache +C:\Users\Joexv\Source\Repos\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.exe.config +C:\Users\Joexv\Source\Repos\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.exe +C:\Users\Joexv\Source\Repos\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.xml +C:\Users\Joexv\Source\Repos\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.pdb