mirror of
https://github.com/Gamer2020/PokemonGameEditor.git
synced 2026-09-12 12:35:15 -05:00
Evolutions load properly!
I just have to make it so that the evolutions save.
This commit is contained in:
Binary file not shown.
@@ -686,26 +686,30 @@ Public Class Pokemonedit
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End Sub
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Private Sub EvoSlots_SelectedIndexChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles EvoSlots.SelectedIndexChanged
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Dim loopy As Integer = 0
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EvoData = Int32.Parse((GetString(AppPath & "ini\roms.ini", header, "PokemonEvolutions", "")), System.Globalization.NumberStyles.HexNumber)
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EvoTypes.SelectedIndex = -1
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If Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) > 15 Then
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EvoTypes.Enabled = False
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EvoPKMNames.Enabled = False
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = False
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = ""
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EvoPKMNames.SelectedIndex = -1
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Exit Sub
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End If
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'Reset the evolution stuff!
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EvoTypes.SelectedIndex = -1
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EvoPKMNames.Enabled = False
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = False
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = ""
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EvoPKMNames.SelectedIndex = -1
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EvoTypes.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber)
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If EvoTypes.SelectedIndex = 0 Then
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'This will enable the right stuff
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If (GetString(AppPath & "ini\roms.ini", header, "Evolution" & EvoTypes.SelectedIndex & "Param", "0")) = "none" Then
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EvoPKMNames.Enabled = False
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EvoItem.Enabled = False
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@@ -715,178 +719,29 @@ Public Class Pokemonedit
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EvoLevel.Text = ""
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EvoPKMNames.SelectedIndex = -1
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ElseIf EvoTypes.SelectedIndex = 1 Then
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End If
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = False
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = ""
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If (GetString(AppPath & "ini\roms.ini", header, "Evolution" & EvoTypes.SelectedIndex & "Param", "0")) = "evolvesbutnoparms" Then
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 2 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = False
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = ""
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ElseIf (GetString(AppPath & "ini\roms.ini", header, "Evolution" & EvoTypes.SelectedIndex & "Param", "0")) = "level" Then
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 3 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = False
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = ""
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 4 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = True
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (2) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber)
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 5 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = False
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = ""
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 6 Then
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = False
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = ""
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ElseIf (GetString(AppPath & "ini\roms.ini", header, "Evolution" & EvoTypes.SelectedIndex & "Param", "0")) = "item" Then
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EvoItem.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (2) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber)
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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EvoItem.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 7 Then
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = False
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = ""
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EvoItem.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (2) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber)
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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EvoItem.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 8 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = True
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (2) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber)
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 9 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = True
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (2) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber)
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 10 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = True
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (2) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber)
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 11 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = True
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (2) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber)
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 12 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = True
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (2) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber)
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 13 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = True
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (2) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber)
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 14 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = True
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (2) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber)
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex = 15 Then
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = False
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = ""
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EvoPKMNames.SelectedIndex = -1
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EvoPKMNames.SelectedIndex = Int32.Parse(((ReverseHEX(ReadHEX(LoadedROM, (EvoData) + (40) + (4) + ((PKMNames.SelectedIndex) * 40) + (EvoSlots.SelectedIndex * 8), 2)))), System.Globalization.NumberStyles.HexNumber) - 1
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EvoPKMNames.Enabled = True
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ElseIf EvoTypes.SelectedIndex > 15 Then
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EvoTypes.Enabled = False
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EvoPKMNames.Enabled = False
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EvoItem.Enabled = False
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EvoPKMNames.Enabled = False
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EvoLevel.Enabled = False
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EvoItem.SelectedIndex = -1
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EvoLevel.Text = ""
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EvoPKMNames.SelectedIndex = -1
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End If
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End Sub
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@@ -0,0 +1,23 @@
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<?xml version="1.0" encoding="utf-8"?>
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<asmv1:assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xrml="urn:mpeg:mpeg21:2003:01-REL-R-NS" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2">
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<assemblyIdentity name="GBAPokemonGameEditor.application" version="3.0.0.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" xmlns="urn:schemas-microsoft-com:asm.v1" />
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<description asmv2:publisher="GBAPokemonGameEditor" asmv2:product="GBAPokemonGameEditor" xmlns="urn:schemas-microsoft-com:asm.v1" />
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<deployment install="true" mapFileExtensions="true">
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<deploymentProvider codebase="http://gamer2020.0xrh.net/programs/GBAPokemonGameEditor/GBAPokemonGameEditor.application" />
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</deployment>
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||||
<compatibleFrameworks xmlns="urn:schemas-microsoft-com:clickonce.v2">
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||||
<framework targetVersion="4.0" profile="Full" supportedRuntime="4.0.30319" />
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||||
</compatibleFrameworks>
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||||
<dependency>
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||||
<dependentAssembly dependencyType="install" codebase="GBAPokemonGameEditor.exe.manifest" size="4675">
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<assemblyIdentity name="GBAPokemonGameEditor.exe" version="3.0.0.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" type="win32" />
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<hash>
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||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>Un8nbr7yyYhaL/B9fiDl5FBfdG0=</dsig:DigestValue>
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||||
</hash>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
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</asmv1:assembly>
|
||||
BIN
GBAPokemonGameEditor/bin/Debug/GBAPokemonGameEditor.exe
Normal file
BIN
GBAPokemonGameEditor/bin/Debug/GBAPokemonGameEditor.exe
Normal file
Binary file not shown.
@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/>
|
||||
</startup>
|
||||
</configuration>
|
||||
@@ -0,0 +1,82 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2">
|
||||
<asmv1:assemblyIdentity name="GBAPokemonGameEditor.exe" version="3.0.0.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" type="win32" />
|
||||
<description asmv2:iconFile="Icon.ico" xmlns="urn:schemas-microsoft-com:asm.v1" />
|
||||
<application />
|
||||
<entryPoint>
|
||||
<assemblyIdentity name="GBAPokemonGameEditor" version="3.0.0.0" language="neutral" processorArchitecture="msil" />
|
||||
<commandLine file="GBAPokemonGameEditor.exe" parameters="" />
|
||||
</entryPoint>
|
||||
<trustInfo>
|
||||
<security>
|
||||
<applicationRequestMinimum>
|
||||
<PermissionSet version="1" class="System.Security.NamedPermissionSet" Name="LocalIntranet" Description="Default rights given to applications on the local intranet" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
</applicationRequestMinimum>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC Manifest Options
|
||||
If you want to change the Windows User Account Control level replace the
|
||||
requestedExecutionLevel node with one of the following.
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
Specifying requestedExecutionLevel node will disable file and registry virtualization.
|
||||
If you want to utilize File and Registry Virtualization for backward
|
||||
compatibility then delete the requestedExecutionLevel node.
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<dependency>
|
||||
<dependentOS>
|
||||
<osVersionInfo>
|
||||
<os majorVersion="5" minorVersion="1" buildNumber="2600" servicePackMajor="0" />
|
||||
</osVersionInfo>
|
||||
</dependentOS>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<dependentAssembly dependencyType="preRequisite" allowDelayedBinding="true">
|
||||
<assemblyIdentity name="Microsoft.Windows.CommonLanguageRuntime" version="4.0.30319.0" />
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="478720">
|
||||
<assemblyIdentity name="GBAPokemonGameEditor" version="3.0.0.0" language="neutral" processorArchitecture="msil" />
|
||||
<hash>
|
||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>mKjzv+80JEYjIt0WMpPHj4pqftw=</dsig:DigestValue>
|
||||
</hash>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
<file name="GBAPokemonGameEditor.exe.config" size="183">
|
||||
<hash>
|
||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>zmtMKrAEuvsQh2jJFtlCNruBIWE=</dsig:DigestValue>
|
||||
</hash>
|
||||
</file>
|
||||
<file name="Icon.ico" size="766">
|
||||
<hash>
|
||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>rPjxYWyVTxOTFNPtQSvhQ6KPzKY=</dsig:DigestValue>
|
||||
</hash>
|
||||
</file>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- A list of all Windows versions that this application is designed to work with. Windows will automatically select the most compatible environment.-->
|
||||
<!-- If your application is designed to work with Windows 7, uncomment the following supportedOS node-->
|
||||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>-->
|
||||
</application>
|
||||
</compatibility>
|
||||
</asmv1:assembly>
|
||||
BIN
GBAPokemonGameEditor/bin/Debug/GBAPokemonGameEditor.pdb
Normal file
BIN
GBAPokemonGameEditor/bin/Debug/GBAPokemonGameEditor.pdb
Normal file
Binary file not shown.
@@ -16,7 +16,7 @@
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>RDLRFVbbfh2hWkNukdzk13eKRss=</dsig:DigestValue>
|
||||
<dsig:DigestValue>Un8nbr7yyYhaL/B9fiDl5FBfdG0=</dsig:DigestValue>
|
||||
</hash>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
|
||||
@@ -43,14 +43,14 @@
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="482304">
|
||||
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="478720">
|
||||
<assemblyIdentity name="GBAPokemonGameEditor" version="3.0.0.0" language="neutral" processorArchitecture="msil" />
|
||||
<hash>
|
||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>ERRn81naYSzZFeI/iJzK5j9PKZ0=</dsig:DigestValue>
|
||||
<dsig:DigestValue>mKjzv+80JEYjIt0WMpPHj4pqftw=</dsig:DigestValue>
|
||||
</hash>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
|
||||
24
GBAPokemonGameEditor/bin/Debug/GBAPokemonGameEditor.xml
Normal file
24
GBAPokemonGameEditor/bin/Debug/GBAPokemonGameEditor.xml
Normal file
@@ -0,0 +1,24 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>
|
||||
GBAPokemonGameEditor
|
||||
</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="P:GBAPokemonGameEditor.My.Resources.Resources.ResourceManager">
|
||||
<summary>
|
||||
Returns the cached ResourceManager instance used by this class.
|
||||
</summary>
|
||||
</member><member name="P:GBAPokemonGameEditor.My.Resources.Resources.Culture">
|
||||
<summary>
|
||||
Overrides the current thread's CurrentUICulture property for all
|
||||
resource lookups using this strongly typed resource class.
|
||||
</summary>
|
||||
</member><member name="T:GBAPokemonGameEditor.My.Resources.Resources">
|
||||
<summary>
|
||||
A strongly-typed resource class, for looking up localized strings, etc.
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
||||
@@ -850,6 +850,22 @@ EvolutionName12=Low Personality
|
||||
EvolutionName13=Allow Pokemon Creation
|
||||
EvolutionName14=Create Extra Pokemon
|
||||
EvolutionName15=Max Beauty
|
||||
Evolution0Param=none
|
||||
Evolution1Param=evolvesbutnoparms
|
||||
Evolution2Param=evolvesbutnoparms
|
||||
Evolution3Param=evolvesbutnoparms
|
||||
Evolution4Param=level
|
||||
Evolution5Param=evolvesbutnoparms
|
||||
Evolution6Param=item
|
||||
Evolution7Param=item
|
||||
Evolution8Param=evolvesbutnoparms
|
||||
Evolution9Param=evolvesbutnoparms
|
||||
Evolution10Param=evolvesbutnoparms
|
||||
Evolution11Param=evolvesbutnoparms
|
||||
Evolution12Param=evolvesbutnoparms
|
||||
Evolution13Param=evolvesbutnoparms
|
||||
Evolution14Param=level
|
||||
Evolution15Param=evolvesbutnoparms
|
||||
|
||||
[AXVF]
|
||||
ROMName=Pok<EFBFBD>mon Rubis (Fran<61>ais)
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
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Binary file not shown.
Binary file not shown.
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Binary file not shown.
Binary file not shown.
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?><trustInfo xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2"><security><applicationRequestMinimum><PermissionSet version="1" class="System.Security.NamedPermissionSet" Name="LocalIntranet" Description="Default rights given to applications on the local intranet" Unrestricted="true" ID="Custom" SameSite="site" /><defaultAssemblyRequest permissionSetReference="Custom" /></applicationRequestMinimum><requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3"><!-- UAC Manifest Options
|
||||
If you want to change the Windows User Account Control level replace the
|
||||
requestedExecutionLevel node with one of the following.
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
Specifying requestedExecutionLevel node will disable file and registry virtualization.
|
||||
If you want to utilize File and Registry Virtualization for backward
|
||||
compatibility then delete the requestedExecutionLevel node.
|
||||
--><requestedExecutionLevel level="asInvoker" uiAccess="false" /></requestedPrivileges></security></trustInfo>
|
||||
@@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xrml="urn:mpeg:mpeg21:2003:01-REL-R-NS" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2">
|
||||
<assemblyIdentity name="GBAPokemonGameEditor.application" version="3.0.0.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" xmlns="urn:schemas-microsoft-com:asm.v1" />
|
||||
<description asmv2:publisher="GBAPokemonGameEditor" asmv2:product="GBAPokemonGameEditor" xmlns="urn:schemas-microsoft-com:asm.v1" />
|
||||
<deployment install="true" mapFileExtensions="true">
|
||||
<deploymentProvider codebase="http://gamer2020.0xrh.net/programs/GBAPokemonGameEditor/GBAPokemonGameEditor.application" />
|
||||
</deployment>
|
||||
<compatibleFrameworks xmlns="urn:schemas-microsoft-com:clickonce.v2">
|
||||
<framework targetVersion="4.0" profile="Full" supportedRuntime="4.0.30319" />
|
||||
</compatibleFrameworks>
|
||||
<dependency>
|
||||
<dependentAssembly dependencyType="install" codebase="GBAPokemonGameEditor.exe.manifest" size="4675">
|
||||
<assemblyIdentity name="GBAPokemonGameEditor.exe" version="3.0.0.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" type="win32" />
|
||||
<hash>
|
||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>Un8nbr7yyYhaL/B9fiDl5FBfdG0=</dsig:DigestValue>
|
||||
</hash>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
</asmv1:assembly>
|
||||
BIN
GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.exe
Normal file
BIN
GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.exe
Normal file
Binary file not shown.
@@ -0,0 +1,82 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2">
|
||||
<asmv1:assemblyIdentity name="GBAPokemonGameEditor.exe" version="3.0.0.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" type="win32" />
|
||||
<description asmv2:iconFile="Icon.ico" xmlns="urn:schemas-microsoft-com:asm.v1" />
|
||||
<application />
|
||||
<entryPoint>
|
||||
<assemblyIdentity name="GBAPokemonGameEditor" version="3.0.0.0" language="neutral" processorArchitecture="msil" />
|
||||
<commandLine file="GBAPokemonGameEditor.exe" parameters="" />
|
||||
</entryPoint>
|
||||
<trustInfo>
|
||||
<security>
|
||||
<applicationRequestMinimum>
|
||||
<PermissionSet version="1" class="System.Security.NamedPermissionSet" Name="LocalIntranet" Description="Default rights given to applications on the local intranet" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
</applicationRequestMinimum>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC Manifest Options
|
||||
If you want to change the Windows User Account Control level replace the
|
||||
requestedExecutionLevel node with one of the following.
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
Specifying requestedExecutionLevel node will disable file and registry virtualization.
|
||||
If you want to utilize File and Registry Virtualization for backward
|
||||
compatibility then delete the requestedExecutionLevel node.
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<dependency>
|
||||
<dependentOS>
|
||||
<osVersionInfo>
|
||||
<os majorVersion="5" minorVersion="1" buildNumber="2600" servicePackMajor="0" />
|
||||
</osVersionInfo>
|
||||
</dependentOS>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<dependentAssembly dependencyType="preRequisite" allowDelayedBinding="true">
|
||||
<assemblyIdentity name="Microsoft.Windows.CommonLanguageRuntime" version="4.0.30319.0" />
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="478720">
|
||||
<assemblyIdentity name="GBAPokemonGameEditor" version="3.0.0.0" language="neutral" processorArchitecture="msil" />
|
||||
<hash>
|
||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>mKjzv+80JEYjIt0WMpPHj4pqftw=</dsig:DigestValue>
|
||||
</hash>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
<file name="GBAPokemonGameEditor.exe.config" size="183">
|
||||
<hash>
|
||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>zmtMKrAEuvsQh2jJFtlCNruBIWE=</dsig:DigestValue>
|
||||
</hash>
|
||||
</file>
|
||||
<file name="Icon.ico" size="766">
|
||||
<hash>
|
||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>rPjxYWyVTxOTFNPtQSvhQ6KPzKY=</dsig:DigestValue>
|
||||
</hash>
|
||||
</file>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- A list of all Windows versions that this application is designed to work with. Windows will automatically select the most compatible environment.-->
|
||||
<!-- If your application is designed to work with Windows 7, uncomment the following supportedOS node-->
|
||||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>-->
|
||||
</application>
|
||||
</compatibility>
|
||||
</asmv1:assembly>
|
||||
Binary file not shown.
BIN
GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.pdb
Normal file
BIN
GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.pdb
Normal file
Binary file not shown.
@@ -119,3 +119,30 @@ C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGame
|
||||
C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.application
|
||||
C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbprojResolveAssemblyReference.cache
|
||||
C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbproj.GenerateResource.Cache
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\GBAPokemonGameEditor.exe.config
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\GBAPokemonGameEditor.exe.manifest
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\GBAPokemonGameEditor.application
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\GBAPokemonGameEditor.exe
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\GBAPokemonGameEditor.pdb
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\GBAPokemonGameEditor.xml
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.AbilityEdit.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.AboutBox1.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.AddOrRemovePrograms.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.AttackEditor.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.BattleFrontierEditor.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.InputAttacks.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.JamboHackEvos.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.MainFrm.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.movetutor2.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.Resources.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.PokedexDataEditor.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.PokedexOrderEditor.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.Pokemonedit.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.RSEStarterEditor.resources
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbproj.GenerateResource.Cache
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.TrustInfo.xml
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.exe.manifest
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.application
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.exe
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.xml
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.pdb
|
||||
|
||||
Binary file not shown.
24
GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.xml
Normal file
24
GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.xml
Normal file
@@ -0,0 +1,24 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>
|
||||
GBAPokemonGameEditor
|
||||
</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="P:GBAPokemonGameEditor.My.Resources.Resources.ResourceManager">
|
||||
<summary>
|
||||
Returns the cached ResourceManager instance used by this class.
|
||||
</summary>
|
||||
</member><member name="P:GBAPokemonGameEditor.My.Resources.Resources.Culture">
|
||||
<summary>
|
||||
Overrides the current thread's CurrentUICulture property for all
|
||||
resource lookups using this strongly typed resource class.
|
||||
</summary>
|
||||
</member><member name="T:GBAPokemonGameEditor.My.Resources.Resources">
|
||||
<summary>
|
||||
A strongly-typed resource class, for looking up localized strings, etc.
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
||||
Reference in New Issue
Block a user