mirror of
https://github.com/Gamer2020/PokemonGameEditor.git
synced 2026-08-24 19:34:30 -05:00
Update to readme!
Readme updated to include downloads.
This commit is contained in:
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@@ -30,8 +30,8 @@
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<UpdateUrl>http://gamer2020.0xrh.net/programs/GBAPokemonGameEditor/</UpdateUrl>
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<CreateWebPageOnPublish>true</CreateWebPageOnPublish>
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<WebPage>publish.htm</WebPage>
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<ApplicationRevision>1</ApplicationRevision>
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<ApplicationVersion>1.3.0.1</ApplicationVersion>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>3.0.0.0</ApplicationVersion>
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<UseApplicationTrust>false</UseApplicationTrust>
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<PublishWizardCompleted>true</PublishWizardCompleted>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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@@ -47,7 +47,7 @@
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<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<DefineDebug>false</DefineDebug>
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<DefineTrace>true</DefineTrace>
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@@ -8,11 +8,11 @@ Imports System.Runtime.InteropServices
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' Review the values of the assembly attributes
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<Assembly: AssemblyTitle("GBAPokemonGameEditor")>
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<Assembly: AssemblyTitle("Pokemon Game Editor")>
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<Assembly: AssemblyDescription("")>
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<Assembly: AssemblyCompany("0xRH")>
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<Assembly: AssemblyProduct("GBAPokemonGameEditor")>
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<Assembly: AssemblyCopyright("Copyright © 0xRH 2013")>
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<Assembly: AssemblyCompany("Gamer2020")>
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<Assembly: AssemblyProduct("Pokemon Game Editor")>
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<Assembly: AssemblyCopyright("Copyright © Gamer2020 2014")>
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<Assembly: AssemblyTrademark("")>
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<Assembly: ComVisible(False)>
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@@ -31,5 +31,5 @@ Imports System.Runtime.InteropServices
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' by using the '*' as shown below:
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' <Assembly: AssemblyVersion("1.0.*")>
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<Assembly: AssemblyVersion("1.3.0.1")>
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<Assembly: AssemblyFileVersion("1.3.0.1")>
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<Assembly: AssemblyVersion("3.0.0.0")>
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<Assembly: AssemblyFileVersion("3.0.0.0")>
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/>
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</startup>
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</configuration>
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@@ -1,23 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<asmv1:assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xrml="urn:mpeg:mpeg21:2003:01-REL-R-NS" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2">
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<assemblyIdentity name="GBAPokemonGameEditor.application" version="1.3.0.1" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" xmlns="urn:schemas-microsoft-com:asm.v1" />
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<description asmv2:publisher="GBAPokemonGameEditor" asmv2:product="GBAPokemonGameEditor" xmlns="urn:schemas-microsoft-com:asm.v1" />
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<deployment install="true" mapFileExtensions="true">
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<deploymentProvider codebase="http://gamer2020.0xrh.net/programs/GBAPokemonGameEditor/GBAPokemonGameEditor.application" />
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</deployment>
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<compatibleFrameworks xmlns="urn:schemas-microsoft-com:clickonce.v2">
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<framework targetVersion="4.0" profile="Full" supportedRuntime="4.0.30319" />
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</compatibleFrameworks>
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<dependency>
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<dependentAssembly dependencyType="install" codebase="GBAPokemonGameEditor.exe.manifest" size="4675">
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<assemblyIdentity name="GBAPokemonGameEditor.exe" version="1.3.0.1" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" type="win32" />
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>aixmWFcKLUeljoTCiB/ePrGTmZE=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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</asmv1:assembly>
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@@ -1,82 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<asmv1:assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2">
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<asmv1:assemblyIdentity name="GBAPokemonGameEditor.exe" version="1.3.0.1" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" type="win32" />
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<description asmv2:iconFile="Icon.ico" xmlns="urn:schemas-microsoft-com:asm.v1" />
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<application />
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<entryPoint>
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<assemblyIdentity name="GBAPokemonGameEditor" version="1.3.0.1" language="neutral" processorArchitecture="msil" />
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<commandLine file="GBAPokemonGameEditor.exe" parameters="" />
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</entryPoint>
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<trustInfo>
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<security>
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<applicationRequestMinimum>
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<PermissionSet version="1" class="System.Security.NamedPermissionSet" Name="LocalIntranet" Description="Default rights given to applications on the local intranet" Unrestricted="true" ID="Custom" SameSite="site" />
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<defaultAssemblyRequest permissionSetReference="Custom" />
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</applicationRequestMinimum>
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<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
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<!-- UAC Manifest Options
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If you want to change the Windows User Account Control level replace the
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requestedExecutionLevel node with one of the following.
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<requestedExecutionLevel level="asInvoker" uiAccess="false" />
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<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
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<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
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Specifying requestedExecutionLevel node will disable file and registry virtualization.
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If you want to utilize File and Registry Virtualization for backward
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compatibility then delete the requestedExecutionLevel node.
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-->
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<requestedExecutionLevel level="asInvoker" uiAccess="false" />
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</requestedPrivileges>
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</security>
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</trustInfo>
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<dependency>
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<dependentOS>
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<osVersionInfo>
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<os majorVersion="5" minorVersion="1" buildNumber="2600" servicePackMajor="0" />
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</osVersionInfo>
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</dependentOS>
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</dependency>
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<dependency>
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<dependentAssembly dependencyType="preRequisite" allowDelayedBinding="true">
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<assemblyIdentity name="Microsoft.Windows.CommonLanguageRuntime" version="4.0.30319.0" />
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</dependentAssembly>
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</dependency>
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<dependency>
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="462336">
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<assemblyIdentity name="GBAPokemonGameEditor" version="1.3.0.1" language="neutral" processorArchitecture="msil" />
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>8aygmVmh8OypZfTf7sLO5VZeoLg=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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<file name="GBAPokemonGameEditor.exe.config" size="183">
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>zmtMKrAEuvsQh2jJFtlCNruBIWE=</dsig:DigestValue>
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</hash>
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</file>
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<file name="Icon.ico" size="766">
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>rPjxYWyVTxOTFNPtQSvhQ6KPzKY=</dsig:DigestValue>
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</hash>
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</file>
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!-- A list of all Windows versions that this application is designed to work with. Windows will automatically select the most compatible environment.-->
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<!-- If your application is designed to work with Windows 7, uncomment the following supportedOS node-->
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<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>-->
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</application>
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</compatibility>
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</asmv1:assembly>
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@@ -119,3 +119,4 @@ C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGame
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C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.application
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C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbprojResolveAssemblyReference.cache
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C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbproj.GenerateResource.Cache
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C:\Users\Gamer2020\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\GBAPokemonGameEditor.exe.config
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