mirror of
https://github.com/Gamer2020/PokemonGameEditor.git
synced 2026-04-17 05:55:56 -05:00
Attack effects list.
The attack effect list loads from a text file now.
This commit is contained in:
parent
f140974348
commit
2f61d6ae32
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@ -17,9 +17,21 @@ Public Class AttackEditor
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Dim LoopVar As Integer
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LoopVar = 1
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ComboBox1.Items.Clear()
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If IO.File.Exists(AppPath & "txt\PGETypeList.txt") Then
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ComboBox1.Items.AddRange(IO.File.ReadAllLines(AppPath & "txt\PGETypeList.txt"))
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ComboBox1.Items.Clear()
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ComboBox1.Items.AddRange(IO.File.ReadAllLines(AppPath & "txt\PGETypeList.txt"))
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End If
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If IO.File.Exists(AppPath & "txt\PGEAttackEffects.txt") Then
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Effects.Items.Clear()
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Effects.Items.AddRange(IO.File.ReadAllLines(AppPath & "txt\PGEAttackEffects.txt"))
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End If
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ComboBox3.Items.Clear()
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@ -16,7 +16,7 @@
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>lqDNPpZMfL7zCPElYCmPb0Mz/yc=</dsig:DigestValue>
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<dsig:DigestValue>Lfa3tUh1a3B7Ce+KO1XOAFpQKJM=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -43,14 +43,14 @@
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</dependentAssembly>
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</dependency>
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<dependency>
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2000384">
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2002432">
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<assemblyIdentity name="PokemonGameEditor" version="3.7.0.0" language="neutral" processorArchitecture="msil" />
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>VNiVMlESuiXScx25WLLV2kLEldc=</dsig:DigestValue>
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<dsig:DigestValue>EnCvmx2c0VL8RvQ7IT/nN4FYRW8=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>lqDNPpZMfL7zCPElYCmPb0Mz/yc=</dsig:DigestValue>
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<dsig:DigestValue>Lfa3tUh1a3B7Ce+KO1XOAFpQKJM=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -43,14 +43,14 @@
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</dependentAssembly>
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</dependency>
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<dependency>
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2000384">
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2002432">
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<assemblyIdentity name="PokemonGameEditor" version="3.7.0.0" language="neutral" processorArchitecture="msil" />
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>VNiVMlESuiXScx25WLLV2kLEldc=</dsig:DigestValue>
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<dsig:DigestValue>EnCvmx2c0VL8RvQ7IT/nN4FYRW8=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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256
GBAPokemonGameEditor/bin/Debug/txt/PGEAttackEffects.txt
Normal file
256
GBAPokemonGameEditor/bin/Debug/txt/PGEAttackEffects.txt
Normal file
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@ -0,0 +1,256 @@
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No Effect
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Puts target to sleep
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Poisons target
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Absorbs half of inflicted damage
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Burns Targer
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Freezes target
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Paralyzes target
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User Faints
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Absorbs half damage on sleeping target
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Mirror Move
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Raises user's Attack
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Raises user's Defense
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Raises user's Speed
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Raises user's Special Attack
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Raises user's Special Defense
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15
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Raises user's Evasion
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Attack Never Misses
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Lowers opponent's Attack
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Lowers opponent's Defense
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Lowers opponent's Speed
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Lowers opponent's Special Attack
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Lowers opponent's Special Defense
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Lowers opponent's Accuracy
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Lowers opponent's Evasion
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Haze
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Bide
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Thrash/Petal Dance/Outrage
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Opponent's Pokemon forced out
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Happens 2-5 times
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Conversion
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May cause flinching
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Recover half of maximum HP
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Badly poison target
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Pay Day
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Light screen
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may freeze, paralyze, or burn
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Rest
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1-hit KO
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Two turns plus high critical hit ratio
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Cuts target's HP in half
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Always do 40
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Bind/Fire Spin/Clamp/Whirlpool effect
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High critical hit ratio
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Hits twice
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If miss, then user receives 1/8 of damage it would have dealt
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Stops stat changes
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Raises user's critical-hit ratio
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1/4 Recoil
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Confuses Target
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sharply raises users Attack
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sharply raises users Defense
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sharply raises users Speed
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sharply raises users Special Attack
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sharply raises users Special Defense
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55
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56
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Transform
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Sharply reduces foe's Attack
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Sharply reduces foe's Defense
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Sharply reduces foe's Speed
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Sharply reduces foe's Special Attack
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Sharply reduces fow's Special Defense
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63
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64
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Reflect
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Poisons target
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Paralyzes target
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Lower opponent's Attack
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Lower opponent's Defense
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Lower opponent's Speed
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Lower opponent's Special Attack
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Lower opponent's Special Defense
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Lower opponent's Accuracy
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74
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Two-Turn may cause Flinching
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May confuse target
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Two-Turn may cause Poison
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Doesn't miss, User goes second
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Substitute
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Immobile next turn
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Raises user attack everytime user is hit
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Mimic
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Metronome
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84
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85
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Sharply lowers SP. ATK.
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@ -183,3 +183,41 @@ C:\Users\Gamer2020\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x
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C:\Users\Gamer2020\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.PokemonAdder.resources
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C:\Users\Gamer2020\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.TradeEditor.resources
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C:\Users\Gamer2020\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.PokedexListEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.exe.config
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.exe
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.xml
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.pdb
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.exe.manifest
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.application
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.exe
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.pdb
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.xml
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbprojResolveAssemblyReference.cache
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AbilityAdder.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AbilityEdit.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AboutBox1.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AddOrRemovePrograms.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AttackEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AttackAdder.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.BattleFrontierEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.EggMoveEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.HabitatEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.InputAttacks.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.ItemEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.MainFrm.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.movetutor2.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.Resources.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.PokedexDataEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.PokedexListEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.PokedexOrderEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.PokemonAdder.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.Pokemonedit.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.RomExpander.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.RSEStarterEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.SplashScreen1.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.TMHMEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.TradeEditor.resources
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbproj.GenerateResource.Cache
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.TrustInfo.xml
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.exe.manifest
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D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.application
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@ -16,7 +16,7 @@
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>lqDNPpZMfL7zCPElYCmPb0Mz/yc=</dsig:DigestValue>
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<dsig:DigestValue>Lfa3tUh1a3B7Ce+KO1XOAFpQKJM=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -43,14 +43,14 @@
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</dependentAssembly>
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</dependency>
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<dependency>
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2000384">
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2002432">
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<assemblyIdentity name="PokemonGameEditor" version="3.7.0.0" language="neutral" processorArchitecture="msil" />
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<hash>
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||||
<dsig:Transforms>
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||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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||||
</dsig:Transforms>
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||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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||||
<dsig:DigestValue>VNiVMlESuiXScx25WLLV2kLEldc=</dsig:DigestValue>
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||||
<dsig:DigestValue>EnCvmx2c0VL8RvQ7IT/nN4FYRW8=</dsig:DigestValue>
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||||
</hash>
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</dependentAssembly>
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||||
</dependency>
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