mirror of
https://github.com/Gamer2020/PokemonGameEditor.git
synced 2026-09-11 03:55:31 -05:00
Pokedex Data Editor!
I added a little to the Pokedex Data Editor. It is almost done.
This commit is contained in:
Binary file not shown.
@@ -3,6 +3,48 @@ Option Explicit Off
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Module ChangeNameFunctions
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Public Function ChangePokedexTypeName(ByVal Index As Integer, ByVal NewName As String)
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Dim offvar As Long
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offvar = Int32.Parse((GetString(AppPath & "ini\roms.ini", header, "PokedexData", "")), System.Globalization.NumberStyles.HexNumber)
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If header3 = "J" Then
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If header2 = "AXP" Or header2 = "AXV" Then
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SkipVar = "36"
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ElseIf header2 = "BPR" Or header2 = "BPG" Then
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SkipVar = "36"
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ElseIf header2 = "BPE" Then
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SkipVar = "32"
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End If
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Else
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If header2 = "AXP" Or header2 = "AXV" Then
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SkipVar = "36"
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ElseIf header2 = "BPR" Or header2 = "BPG" Then
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SkipVar = "36"
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ElseIf header2 = "BPE" Then
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SkipVar = "32"
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End If
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End If
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If header3 = "J" Then
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Else
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FileNum = FreeFile()
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FileOpen(FileNum, LoadedROM, OpenMode.Binary)
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Dim PokeType As String = "xxxxxxxxxxx"
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Dim filler As Byte = "&HFF"
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PokeType = NameAsc2Sapp(NewName)
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FilePut(FileNum, PokeType, offvar + 1 + (SkipVar * Index))
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FilePut(FileNum, filler, offvar + 1 + (SkipVar * Index) + Len(NewName))
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End If
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FileClose(FileNum)
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ChangePokedexTypeName = NewName
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End Function
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Public Function ChangePokemonName(ByVal Index As Integer, ByVal NewName As String)
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Dim offvar As Long
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56
GBAPokemonGameEditor/PokedexDataEditor.Designer.vb
generated
56
GBAPokemonGameEditor/PokedexDataEditor.Designer.vb
generated
@@ -24,6 +24,8 @@ Partial Class PokedexDataEditor
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Private Sub InitializeComponent()
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Me.GroupBox1 = New System.Windows.Forms.GroupBox()
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Me.ListBox1 = New System.Windows.Forms.ListBox()
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Me.Type1 = New System.Windows.Forms.TextBox()
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Me.Label3 = New System.Windows.Forms.Label()
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Me.GroupBox6 = New System.Windows.Forms.GroupBox()
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Me.Button4 = New System.Windows.Forms.Button()
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Me.Description2 = New System.Windows.Forms.TextBox()
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@@ -33,6 +35,7 @@ Partial Class PokedexDataEditor
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Me.Pointer1 = New System.Windows.Forms.TextBox()
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Me.Label6 = New System.Windows.Forms.Label()
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Me.GroupBox3 = New System.Windows.Forms.GroupBox()
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Me.Offset_1 = New System.Windows.Forms.TextBox()
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Me.Label11 = New System.Windows.Forms.Label()
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Me.Label10 = New System.Windows.Forms.Label()
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Me.Offset_2 = New System.Windows.Forms.TextBox()
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@@ -54,10 +57,7 @@ Partial Class PokedexDataEditor
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Me.Hght = New System.Windows.Forms.TextBox()
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Me.Label5 = New System.Windows.Forms.Label()
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Me.Label4 = New System.Windows.Forms.Label()
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Me.Type1 = New System.Windows.Forms.TextBox()
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Me.Label3 = New System.Windows.Forms.Label()
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Me.Button3 = New System.Windows.Forms.Button()
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Me.Offset_1 = New System.Windows.Forms.TextBox()
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Me.GroupBox1.SuspendLayout()
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Me.GroupBox6.SuspendLayout()
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Me.GroupBox3.SuspendLayout()
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@@ -84,6 +84,23 @@ Partial Class PokedexDataEditor
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Me.ListBox1.Size = New System.Drawing.Size(164, 147)
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Me.ListBox1.TabIndex = 0
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'
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'Type1
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'
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Me.Type1.Location = New System.Drawing.Point(57, 180)
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Me.Type1.MaxLength = 11
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Me.Type1.Name = "Type1"
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Me.Type1.Size = New System.Drawing.Size(127, 20)
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Me.Type1.TabIndex = 14
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'
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'Label3
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'
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Me.Label3.AutoSize = True
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Me.Label3.Location = New System.Drawing.Point(17, 180)
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Me.Label3.Name = "Label3"
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Me.Label3.Size = New System.Drawing.Size(34, 13)
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Me.Label3.TabIndex = 13
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Me.Label3.Text = "Type:"
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'
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'GroupBox6
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'
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Me.GroupBox6.Controls.Add(Me.Button4)
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@@ -101,6 +118,7 @@ Partial Class PokedexDataEditor
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'
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'Button4
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'
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Me.Button4.Enabled = False
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Me.Button4.Location = New System.Drawing.Point(9, 123)
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Me.Button4.Name = "Button4"
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Me.Button4.Size = New System.Drawing.Size(95, 24)
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@@ -130,6 +148,7 @@ Partial Class PokedexDataEditor
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'
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'Button1
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'
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Me.Button1.Enabled = False
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Me.Button1.Location = New System.Drawing.Point(9, 93)
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Me.Button1.Name = "Button1"
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Me.Button1.Size = New System.Drawing.Size(95, 24)
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@@ -178,6 +197,13 @@ Partial Class PokedexDataEditor
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Me.GroupBox3.TabStop = False
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Me.GroupBox3.Text = "Size Comparison"
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'
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'Offset_1
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'
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Me.Offset_1.Location = New System.Drawing.Point(55, 92)
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Me.Offset_1.Name = "Offset_1"
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Me.Offset_1.Size = New System.Drawing.Size(38, 20)
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Me.Offset_1.TabIndex = 9
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'
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'Label11
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'
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Me.Label11.AutoSize = True
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@@ -368,23 +394,6 @@ Partial Class PokedexDataEditor
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Me.Label4.TabIndex = 1
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Me.Label4.Text = "Height:"
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'
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'Type1
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'
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Me.Type1.Location = New System.Drawing.Point(57, 180)
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Me.Type1.MaxLength = 11
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Me.Type1.Name = "Type1"
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Me.Type1.Size = New System.Drawing.Size(127, 20)
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Me.Type1.TabIndex = 14
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'
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'Label3
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'
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Me.Label3.AutoSize = True
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Me.Label3.Location = New System.Drawing.Point(17, 180)
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Me.Label3.Name = "Label3"
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Me.Label3.Size = New System.Drawing.Size(34, 13)
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Me.Label3.TabIndex = 13
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Me.Label3.Text = "Type:"
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'
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'Button3
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'
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Me.Button3.Location = New System.Drawing.Point(12, 237)
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@@ -394,13 +403,6 @@ Partial Class PokedexDataEditor
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Me.Button3.Text = "Save"
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Me.Button3.UseVisualStyleBackColor = True
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'
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'Offset_1
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'
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Me.Offset_1.Location = New System.Drawing.Point(55, 92)
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Me.Offset_1.Name = "Offset_1"
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Me.Offset_1.Size = New System.Drawing.Size(38, 20)
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Me.Offset_1.TabIndex = 9
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'
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'PokedexDataEditor
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'
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Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
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@@ -3,6 +3,55 @@ Option Explicit Off
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Imports VB = Microsoft.VisualBasic
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Public Class PokedexDataEditor
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Dim offset1 As Integer
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Private Sub PokedexDataEditor_FormClosed(sender As Object, e As FormClosedEventArgs) Handles Me.FormClosed
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End Sub
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Private Sub EnglishRSDescpLoad()
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FileNum = FreeFile()
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FileOpen(FileNum, LoadedROM, OpenMode.Binary)
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Dim DexDescp As String = "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
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FileGet(FileNum, DexDescp, ("&H" & (Pointer1.Text)) + 1, True)
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DexDescp = Sapp2Asc(DexDescp)
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DexDescp = Mid$(DexDescp, 1, InStr(1, DexDescp, "\x"))
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DexDescp = Replace(DexDescp, "\n", vbCrLf)
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DexDescp = Replace(RTrim$(DexDescp), "\", "")
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Description1.Text = DexDescp
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Description1.MaxLength = Len(DexDescp)
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DexDescp = "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
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FileGet(FileNum, DexDescp, ("&H" & (Pointer2.Text)) + 1, True)
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DexDescp = Sapp2Asc(DexDescp)
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DexDescp = Mid$(DexDescp, 1, InStr(1, DexDescp, "\x"))
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DexDescp = Replace(DexDescp, "\n", vbCrLf)
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DexDescp = Replace(RTrim$(DexDescp), "\", "")
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Description2.Text = DexDescp
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Description2.MaxLength = Len(DexDescp)
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FileClose(FileNum)
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End Sub
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Private Sub EnglishFRLGEDescpLoad()
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FileNum = FreeFile()
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FileOpen(FileNum, LoadedROM, OpenMode.Binary)
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Dim DexDescp As String = "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
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FileGet(FileNum, DexDescp, ("&H" & (Pointer1.Text)) + 1, True)
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DexDescp = Sapp2Asc(DexDescp)
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DexDescp = Mid$(DexDescp, 1, InStr(1, DexDescp, "\x"))
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DexDescp = Replace(DexDescp, "\n", vbCrLf)
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DexDescp = Replace(RTrim$(DexDescp), "\", "")
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Description1.Text = DexDescp
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Description1.MaxLength = Len(DexDescp)
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FileClose(FileNum)
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End Sub
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Private Sub PokedexDataEditor_Load(sender As Object, e As EventArgs) Handles MyBase.Load
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If header2 = "BPR" Or header2 = "BPG" Or header2 = "BPE" Or header2 = "AXP" Or header2 = "AXV" Then
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@@ -73,12 +122,18 @@ Public Class PokedexDataEditor
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If header2 = "AXP" Or header2 = "AXV" Then
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Pointer2.Text = Hex(Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, offset1 + 8 + +12 + (ListBox1.SelectedIndex * SkipVar), 4))), System.Globalization.NumberStyles.HexNumber) - &H8000000)
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EnglishRSDescpLoad()
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ElseIf header2 = "BPR" Or header2 = "BPG" Then
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EnglishFRLGEDescpLoad()
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ElseIf header2 = "BPE" Then
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EnglishFRLGEDescpLoad()
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End If
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Type1.Text = GetPokedexTypeName(ListBox1.SelectedIndex)
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End Sub
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Private Sub Hght_TextChanged(sender As Object, e As EventArgs) Handles Hght.TextChanged
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@@ -98,4 +153,57 @@ Public Class PokedexDataEditor
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Label19.Text = Val(Label18.Text) * 2.2
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End Sub
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Private Sub Button3_Click(sender As Object, e As EventArgs) Handles Button3.Click
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i = ListBox1.SelectedIndex
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offset1 = Int32.Parse((GetString(AppPath & "ini\roms.ini", header, "PokedexData", "")), System.Globalization.NumberStyles.HexNumber)
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If header2 = "AXP" Or header2 = "AXV" Then
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WriteHEX(LoadedROM, offset1 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Hght.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 2 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Wght.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 14 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Scale1.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 16 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Offset_1.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 18 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Scale2.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 20 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Offset_2.Text), 4)))
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ElseIf header2 = "BPR" Or header2 = "BPG" Then
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WriteHEX(LoadedROM, offset1 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Hght.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 2 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Wght.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 14 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Scale1.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 16 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Offset_1.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 18 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Scale2.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 20 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Offset_2.Text), 4)))
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ElseIf header2 = "BPE" Then
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WriteHEX(LoadedROM, offset1 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Hght.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 2 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Wght.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 10 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Scale1.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 12 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Offset_1.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 14 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Scale2.Text), 4)))
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WriteHEX(LoadedROM, offset1 + 16 + 12 + (i * SkipVar), ReverseHEX(VB.Right("0000" & Hex(Offset_2.Text), 4)))
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End If
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ChangePokedexTypeName(i, Type1.Text)
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ListBox1.Items.Clear()
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Dim varloop As Integer = 0
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While varloop < (GetString(AppPath & "ini\roms.ini", header, "NumberOfDexEntries", ""))
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ListBox1.Items.Add(VB.Right("0000" & (varloop), 4) & ". " & GetPokedexTypeName(varloop))
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varloop = varloop + 1
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End While
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ListBox1.SelectedIndex = 1
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End Sub
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Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click
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End Sub
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End Class
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@@ -1,23 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<asmv1:assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xrml="urn:mpeg:mpeg21:2003:01-REL-R-NS" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2">
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<assemblyIdentity name="GBAPokemonGameEditor.application" version="3.0.0.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" xmlns="urn:schemas-microsoft-com:asm.v1" />
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<description asmv2:publisher="GBAPokemonGameEditor" asmv2:product="GBAPokemonGameEditor" xmlns="urn:schemas-microsoft-com:asm.v1" />
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<deployment install="true" mapFileExtensions="true">
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<deploymentProvider codebase="http://gamer2020.0xrh.net/programs/GBAPokemonGameEditor/GBAPokemonGameEditor.application" />
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</deployment>
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<compatibleFrameworks xmlns="urn:schemas-microsoft-com:clickonce.v2">
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<framework targetVersion="4.0" profile="Full" supportedRuntime="4.0.30319" />
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</compatibleFrameworks>
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<dependency>
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<dependentAssembly dependencyType="install" codebase="GBAPokemonGameEditor.exe.manifest" size="4675">
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<assemblyIdentity name="GBAPokemonGameEditor.exe" version="3.0.0.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" type="win32" />
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
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</dsig:Transforms>
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||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>NnV1KXGO/MRb4YcM1KJqNh98rfw=</dsig:DigestValue>
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</hash>
|
||||
</dependentAssembly>
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||||
</dependency>
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</asmv1:assembly>
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Binary file not shown.
@@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<configuration>
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||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/>
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||||
</startup>
|
||||
</configuration>
|
||||
@@ -1,82 +0,0 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly xsi:schemaLocation="urn:schemas-microsoft-com:asm.v1 assembly.adaptive.xsd" manifestVersion="1.0" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns="urn:schemas-microsoft-com:asm.v2" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:co.v1="urn:schemas-microsoft-com:clickonce.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#" xmlns:co.v2="urn:schemas-microsoft-com:clickonce.v2">
|
||||
<asmv1:assemblyIdentity name="GBAPokemonGameEditor.exe" version="3.0.0.0" publicKeyToken="0000000000000000" language="neutral" processorArchitecture="msil" type="win32" />
|
||||
<description asmv2:iconFile="Icon.ico" xmlns="urn:schemas-microsoft-com:asm.v1" />
|
||||
<application />
|
||||
<entryPoint>
|
||||
<assemblyIdentity name="GBAPokemonGameEditor" version="3.0.0.0" language="neutral" processorArchitecture="msil" />
|
||||
<commandLine file="GBAPokemonGameEditor.exe" parameters="" />
|
||||
</entryPoint>
|
||||
<trustInfo>
|
||||
<security>
|
||||
<applicationRequestMinimum>
|
||||
<PermissionSet version="1" class="System.Security.NamedPermissionSet" Name="LocalIntranet" Description="Default rights given to applications on the local intranet" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
</applicationRequestMinimum>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC Manifest Options
|
||||
If you want to change the Windows User Account Control level replace the
|
||||
requestedExecutionLevel node with one of the following.
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
Specifying requestedExecutionLevel node will disable file and registry virtualization.
|
||||
If you want to utilize File and Registry Virtualization for backward
|
||||
compatibility then delete the requestedExecutionLevel node.
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<dependency>
|
||||
<dependentOS>
|
||||
<osVersionInfo>
|
||||
<os majorVersion="5" minorVersion="1" buildNumber="2600" servicePackMajor="0" />
|
||||
</osVersionInfo>
|
||||
</dependentOS>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<dependentAssembly dependencyType="preRequisite" allowDelayedBinding="true">
|
||||
<assemblyIdentity name="Microsoft.Windows.CommonLanguageRuntime" version="4.0.30319.0" />
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="478208">
|
||||
<assemblyIdentity name="GBAPokemonGameEditor" version="3.0.0.0" language="neutral" processorArchitecture="msil" />
|
||||
<hash>
|
||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>5zIhH9s3/ZhHe64fdpEgfeicFUo=</dsig:DigestValue>
|
||||
</hash>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
<file name="GBAPokemonGameEditor.exe.config" size="183">
|
||||
<hash>
|
||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>zmtMKrAEuvsQh2jJFtlCNruBIWE=</dsig:DigestValue>
|
||||
</hash>
|
||||
</file>
|
||||
<file name="Icon.ico" size="766">
|
||||
<hash>
|
||||
<dsig:Transforms>
|
||||
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
|
||||
</dsig:Transforms>
|
||||
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
|
||||
<dsig:DigestValue>rPjxYWyVTxOTFNPtQSvhQ6KPzKY=</dsig:DigestValue>
|
||||
</hash>
|
||||
</file>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- A list of all Windows versions that this application is designed to work with. Windows will automatically select the most compatible environment.-->
|
||||
<!-- If your application is designed to work with Windows 7, uncomment the following supportedOS node-->
|
||||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>-->
|
||||
</application>
|
||||
</compatibility>
|
||||
</asmv1:assembly>
|
||||
BIN
GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.exe
Normal file
BIN
GBAPokemonGameEditor/obj/x86/Debug/GBAPokemonGameEditor.exe
Normal file
Binary file not shown.
@@ -119,3 +119,6 @@ C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGame
|
||||
C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.application
|
||||
C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbprojResolveAssemblyReference.cache
|
||||
C:\Users\Gamer2020\sources\PokemonGameEditor\GBAPokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbproj.GenerateResource.Cache
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\GBAPokemonGameEditor.exe
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\GBAPokemonGameEditor.pdb
|
||||
C:\Users\JOSEWORK\Documents\GitHub\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.exe
|
||||
|
||||
Reference in New Issue
Block a user