Optimize pokemonedit loading

Changed Pokemonedit to load only data it needs for each tab. Replaced .Refresh() with .Invalidate() then .Update()
This commit is contained in:
Dreuu
2018-08-03 19:56:31 -04:00
parent 2895f355d2
commit 173a684cb8
26 changed files with 1069 additions and 853 deletions

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@@ -831,8 +831,8 @@ Me.Cursor = Cursors.Arrow
Private Sub Button10_Click(sender As Object, e As EventArgs) Handles Button10.Click
Me.Cursor = Cursors.WaitCursor
TradeEditor.Show()
tradereditor.focus()
Me.Cursor = Cursors.Arrow
TradeEditor.Focus()
Me.Cursor = Cursors.Arrow
End Sub
Private Sub Button11_Click(sender As Object, e As EventArgs) Handles Button11.Click

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@@ -29,6 +29,13 @@ Public Class Pokemonedit
Dim DexDescripLength1 As Integer
Dim DexDescripLength2 As Integer
Dim Tab1LoadedMon As Integer
Dim Tab2LoadedMon As Integer
Dim Tab3LoadedMon As Integer
Dim Tab4LoadedMon As Integer
Dim Tab5LoadedMon As Integer
Dim Tab6LoadedMon As Integer
Private Sub Pokemonedit_FormClosed(ByVal sender As Object, ByVal e As System.Windows.Forms.FormClosedEventArgs) Handles Me.FormClosed
MainFrm.Visible = True
End Sub
@@ -615,6 +622,9 @@ Public Class Pokemonedit
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
i = PKMNames.SelectedIndex
LoadUnloadedTabs()
BaseSave()
EvoSave()
TMHMCOMSave()
@@ -648,9 +658,6 @@ Public Class Pokemonedit
IconPointers = Int32.Parse((GetString(GetINIFileLocation(), header, "IconPointerTable", "")), System.Globalization.NumberStyles.HexNumber)
IconPalTable = Int32.Parse((GetString(GetINIFileLocation(), header, "IconPalTable", "")), System.Globalization.NumberStyles.HexNumber)
FootPrintTable = Int32.Parse((GetString(GetINIFileLocation(), header, "FootPrintTable", "")), System.Globalization.NumberStyles.HexNumber)
CryTable = Int32.Parse((GetString(GetINIFileLocation(), header, "CryTable", "")), System.Globalization.NumberStyles.HexNumber)
CryTable2 = Int32.Parse((GetString(GetINIFileLocation(), header, "CryConversionTable", "")), System.Globalization.NumberStyles.HexNumber)
CryTable3 = Int32.Parse((GetString(GetINIFileLocation(), header, "CryTable2", "")), System.Globalization.NumberStyles.HexNumber)
FrontPointer.Text = Hex(Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (FrontSpritePointers) + (8) + (i * 8), 4))), System.Globalization.NumberStyles.HexNumber) - &H8000000)
BackPointer.Text = Hex(Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (BackSpritePointers) + (8) + (i * 8), 4))), System.Globalization.NumberStyles.HexNumber) - &H8000000)
@@ -662,6 +669,42 @@ Public Class Pokemonedit
FootPrintPointer.Text = Hex(Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (FootPrintTable) + (4) + (i * 4), 4))), System.Globalization.NumberStyles.HexNumber) - &H8000000)
AnimationPointer.Text = ""
AniPic.Image = Nothing
If GetString(AppPath & "GBAPGESettings.ini", "Settings", "DisablePKMImages", "0") = "0" Then
If header2 = "BPE" Then
GroupBox15.Enabled = True
Button2.Enabled = True
AnimationPointer.Enabled = True
AnimationPointers = Int32.Parse((GetString(GetINIFileLocation(), header, "PokemonAnimations", "")), System.Globalization.NumberStyles.HexNumber)
AnimationPointer.Text = (Hex(Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (AnimationPointers) + (8) + (i * 8), 4))), System.Globalization.NumberStyles.HexNumber) - &H8000000))
'GetAndDrawAnimationPokemonPic(AniPic, i + 1)
'GetAndDrawAnimationPokemonPicShiny(AniPic2, i + 1)
TextBox8.Text = (Int32.Parse(((ReadHEX(LoadedROM, (Int32.Parse((GetString(GetINIFileLocation(), header, "FrontAnimationTable", "")), System.Globalization.NumberStyles.HexNumber)) + (i), 1))), System.Globalization.NumberStyles.HexNumber))
TextBox9.Text = (Int32.Parse(((ReadHEX(LoadedROM, (Int32.Parse((GetString(GetINIFileLocation(), header, "BackAnimTable", "")), System.Globalization.NumberStyles.HexNumber)) + (1) + (i), 1))), System.Globalization.NumberStyles.HexNumber))
TextBox10.Text = (Int32.Parse(((ReadHEX(LoadedROM, (Int32.Parse((GetString(GetINIFileLocation(), header, "AnimDelayTable", "")), System.Globalization.NumberStyles.HexNumber)) + (i), 1))), System.Globalization.NumberStyles.HexNumber))
Else
GroupBox15.Enabled = False
Button2.Enabled = False
AnimationPointer.Enabled = False
End If
End If
End Sub
Private Sub LoadCryWindow()
CryTable = Int32.Parse((GetString(GetINIFileLocation(), header, "CryTable", "")), System.Globalization.NumberStyles.HexNumber)
CryTable2 = Int32.Parse((GetString(GetINIFileLocation(), header, "CryConversionTable", "")), System.Globalization.NumberStyles.HexNumber)
CryTable3 = Int32.Parse((GetString(GetINIFileLocation(), header, "CryTable2", "")), System.Globalization.NumberStyles.HexNumber)
'cry stuff with conversion table support
If (i + 1) < 252 Then
@@ -730,7 +773,7 @@ Public Class Pokemonedit
End If
If (i + 1) > 276 Then
If (i + 1) > 276 Then 'And (i + 1) < 440
GroupBox21.Enabled = True
CryConver.Enabled = True
Button13.Enabled = True
@@ -744,8 +787,12 @@ Public Class Pokemonedit
CryPointer2.Text = Hex(Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, ((CryTable3) + (4)) + ((CryConver.Text) * 12), 4))), System.Globalization.NumberStyles.HexNumber) - &H8000000)
crynorm = LoadCry(CryConver.Text, CryTable)
crygrowl = LoadCry(CryConver.Text, CryTable3)
CryComp1.Text = Hex(Int32.Parse(((ReadHEX(LoadedROM, (CryTable) + ((CryConver.Text) * 12), 1))), System.Globalization.NumberStyles.HexNumber))
CryComp2.Text = Hex(Int32.Parse(((ReadHEX(LoadedROM, (CryTable3) + ((CryConver.Text) * 12), 1))), System.Globalization.NumberStyles.HexNumber))
crynorm = LoadCry(i, CryTable)
crygrowl = LoadCry(i, CryTable3)
Label53.Text = "Sample Rate: " & crynorm.SampleRate & " Hz"
Label54.Text = "Sample Rate: " & crygrowl.SampleRate & " Hz"
@@ -762,41 +809,6 @@ Public Class Pokemonedit
End If
GroupBox15.Enabled = False
Button2.Enabled = False
AnimationPointer.Text = ""
AnimationPointer.Enabled = False
AniPic.Image = Nothing
If GetString(AppPath & "GBAPGESettings.ini", "Settings", "DisablePKMImages", "0") = "0" Then
If header2 = "BPE" Then
Button2.Enabled = True
AnimationPointer.Enabled = True
GroupBox15.Enabled = True
AnimationPointers = Int32.Parse((GetString(GetINIFileLocation(), header, "PokemonAnimations", "")), System.Globalization.NumberStyles.HexNumber)
AnimationPointer.Text = (Hex(Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, (AnimationPointers) + (8) + (i * 8), 4))), System.Globalization.NumberStyles.HexNumber) - &H8000000))
GetAndDrawAnimationPokemonPic(AniPic, i + 1)
GetAndDrawAnimationPokemonPicShiny(AniPic2, i + 1)
TextBox8.Text = (Int32.Parse(((ReadHEX(LoadedROM, (Int32.Parse((GetString(GetINIFileLocation(), header, "FrontAnimationTable", "")), System.Globalization.NumberStyles.HexNumber)) + (i), 1))), System.Globalization.NumberStyles.HexNumber))
TextBox9.Text = (Int32.Parse(((ReadHEX(LoadedROM, (Int32.Parse((GetString(GetINIFileLocation(), header, "BackAnimTable", "")), System.Globalization.NumberStyles.HexNumber)) + (1) + (i), 1))), System.Globalization.NumberStyles.HexNumber))
TextBox10.Text = (Int32.Parse(((ReadHEX(LoadedROM, (Int32.Parse((GetString(GetINIFileLocation(), header, "AnimDelayTable", "")), System.Globalization.NumberStyles.HexNumber)) + (i), 1))), System.Globalization.NumberStyles.HexNumber))
End If
GetAndDrawFrontPokemonPic(FrntPic, i + 1)
GetAndDrawBackPokemonPic(BckPic2, i + 1)
GetAndDrawFrontPokemonPicShiny(FrntPic2, i + 1)
GetAndDrawBackPokemonPicNormal(BckPic, i + 1)
'GetAndDrawFrontPokemonPic(EvoBasePokePic, i + 1)
GetAndDrawPokemonIconPic(IconPicBox, i + 1, IconPal.SelectedIndex)
GetAndDrawPokemonFootPrint(PictureBox1, i + 1)
End If
End Sub
Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
@@ -1138,25 +1150,26 @@ Public Class Pokemonedit
Private Sub PKMNames_SelectedIndexChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles PKMNames.SelectedIndexChanged
Me.Enabled = False
Me.Invalidate()
i = PKMNames.SelectedIndex
PokemonListIndex.Text = PKMNames.SelectedIndex + 1
TabChanged()
Baseload()
'Baseload()
MediaLoad()
'MediaLoad()
TMHMCOMLoad()
'TMHMCOMLoad()
LearnableMoveLoad()
'LearnableMoveLoad()
MTComLoad()
'MTComLoad()
LoadDexData()
'LoadDexData()
LoadSpritePosition()
'LoadSpritePosition()
CurPKMName.Text = GetPokemonName(PKMNames.SelectedIndex + 1)
@@ -1169,9 +1182,9 @@ Public Class Pokemonedit
EvoSlots.SelectedIndex = -1
EvoSlots.SelectedIndex = 0
lvlupattacks.SelectedIndex = 0
'lvlupattacks.SelectedIndex = 0
Me.Enabled = True
Me.Validate()
End Sub
@@ -1632,7 +1645,9 @@ Public Class Pokemonedit
ExportPokemonINI(FolderBrowserDialog.SelectedPath & "\Pokemon\" & LoopVar & ".ini", LoopVar)
ProgressBar.Value = (LoopVar / (GetString(GetINIFileLocation(), header, "NumberOfPokemon", ""))) * 100
Me.Refresh()
ProgressBar.Invalidate()
ProgressBar.Update()
End While
Me.Text = "Pokemon Editor"
@@ -2318,7 +2333,9 @@ Public Class Pokemonedit
End If
ProgressBar.Value = (LoopVar / (GetString(GetINIFileLocation(), header, "NumberOfPokemon", ""))) * 100
Me.Refresh()
ProgressBar.Invalidate()
ProgressBar.Update()
End While
LoopVar = 0
@@ -3477,7 +3494,9 @@ Public Class Pokemonedit
ExportAseriesSheet(FolderBrowserDialog.SelectedPath & "\Sprites\" & LoopVar & ".png", LoopVar)
ProgressBar.Value = (LoopVar / (GetString(GetINIFileLocation(), header, "NumberOfPokemon", ""))) * 100
Me.Refresh()
ProgressBar.Invalidate()
ProgressBar.Update()
End While
Me.Text = "Pokemon Editor"
@@ -3517,7 +3536,9 @@ Public Class Pokemonedit
End If
ProgressBar.Value = (LoopVar / (GetString(GetINIFileLocation(), header, "NumberOfPokemon", ""))) * 100
Me.Refresh()
ProgressBar.Invalidate()
ProgressBar.Update()
End While
PKMNames.SelectedIndex = 1
@@ -3557,7 +3578,9 @@ Public Class Pokemonedit
ExportPokemonIcon(FolderBrowserDialog.SelectedPath & "\Icons\" & LoopVar & ".png", LoopVar)
ProgressBar.Value = (LoopVar / (GetString(GetINIFileLocation(), header, "NumberOfPokemon", ""))) * 100
Me.Refresh()
ProgressBar.Invalidate()
ProgressBar.Update()
End While
Me.Text = "Pokemon Editor"
@@ -3597,7 +3620,9 @@ Public Class Pokemonedit
End If
ProgressBar.Value = (LoopVar / (GetString(GetINIFileLocation(), header, "NumberOfPokemon", ""))) * 100
Me.Refresh()
ProgressBar.Invalidate()
ProgressBar.Update()
End While
PKMNames.SelectedIndex = 1
@@ -3638,7 +3663,9 @@ Public Class Pokemonedit
End If
ProgressBar.Value = (LoopVar / (GetString(GetINIFileLocation(), header, "NumberOfPokemon", ""))) * 100
Me.Refresh()
ProgressBar.Invalidate()
ProgressBar.Update()
End While
PKMNames.SelectedIndex = 1
@@ -3678,7 +3705,9 @@ Public Class Pokemonedit
ExportPokemonFootprint(FolderBrowserDialog.SelectedPath & "\Footprints\" & LoopVar & ".png", LoopVar)
ProgressBar.Value = (LoopVar / (GetString(GetINIFileLocation(), header, "NumberOfPokemon", ""))) * 100
Me.Refresh()
ProgressBar.Invalidate()
ProgressBar.Update()
End While
Me.Text = "Pokemon Editor"
@@ -3947,7 +3976,9 @@ Public Class Pokemonedit
ExportCry(FolderBrowserDialog.SelectedPath & "\Cries\" & LoopVar & ".wav", crynorm)
ProgressBar.Value = (LoopVar / (GetString(GetINIFileLocation(), header, "NumberOfPokemon", ""))) * 100
Me.Refresh()
ProgressBar.Invalidate()
ProgressBar.Update()
End While
Me.Text = "Pokemon Editor"
@@ -3979,11 +4010,130 @@ Public Class Pokemonedit
End Sub
Private Sub Label15_Click(sender As Object, e As EventArgs) Handles Label15.Click
Private Sub TabChanged() Handles TabControl1.Selected
If (TabControl1.SelectedTab Is TabPage1 And Not Tab1LoadedMon = PKMNames.SelectedIndex + 1) Or
(TabControl1.SelectedTab Is TabPage2 And Not Tab2LoadedMon = PKMNames.SelectedIndex + 1) Or
(TabControl1.SelectedTab Is TabPage3 And Not Tab3LoadedMon = PKMNames.SelectedIndex + 1) Then
Baseload()
Tab2LoadedMon = PKMNames.SelectedIndex + 1
Tab3LoadedMon = PKMNames.SelectedIndex + 1
End If
If (TabControl1.SelectedTab Is TabPage1 And Not Tab1LoadedMon = PKMNames.SelectedIndex + 1) Then
MediaLoad()
LoadSpritePosition()
'BackgroundBox loads late if its not invalidated/updated
BackgroundBox.Invalidate()
GetAndDrawFrontPokemonPic(FrntPic, i + 1)
GetAndDrawBackPokemonPic(BckPic2, i + 1)
GetAndDrawFrontPokemonPicShiny(FrntPic2, i + 1)
GetAndDrawBackPokemonPicNormal(BckPic, i + 1)
GetAndDrawPokemonIconPic(IconPicBox, i + 1, IconPal.SelectedIndex)
GetAndDrawPokemonFootPrint(PictureBox1, i + 1)
If header2 = "BPE" Then
GetAndDrawAnimationPokemonPic(AniPic, i + 1)
GetAndDrawAnimationPokemonPicShiny(AniPic2, i + 1)
End If
BackgroundBox.Update()
Tab1LoadedMon = PKMNames.SelectedIndex + 1
End If
If (TabControl1.SelectedTab Is TabPage6 And Not Tab6LoadedMon = PKMNames.SelectedIndex + 1) Then
LoadCryWindow()
Tab6LoadedMon = PKMNames.SelectedIndex + 1
End If
If TabControl1.SelectedTab Is TabPage2 And Not Tab2LoadedMon = PKMNames.SelectedIndex + 1 Then
Tab2LoadedMon = PKMNames.SelectedIndex + 1
ElseIf TabControl1.SelectedTab Is TabPage3 And Not Tab3LoadedMon = PKMNames.SelectedIndex + 1 Then
Tab3LoadedMon = PKMNames.SelectedIndex + 1
ElseIf TabControl1.SelectedTab Is TabPage4 And Not Tab4LoadedMon = PKMNames.SelectedIndex + 1 Then
TMHMCOMLoad()
LearnableMoveLoad()
MTComLoad()
lvlupattacks.SelectedIndex = 0
Tab4LoadedMon = PKMNames.SelectedIndex + 1
ElseIf TabControl1.SelectedTab Is TabPage5 And Not Tab5LoadedMon = PKMNames.SelectedIndex + 1 Then
LoadDexData()
Tab5LoadedMon = PKMNames.SelectedIndex + 1
End If
End Sub
Private Sub EvoItemPic_Click(sender As Object, e As EventArgs) Handles EvoItemPic.Click
Private Sub LoadUnloadedTabs()
'Me.Enabled = False
If Not (Tab1LoadedMon = PKMNames.SelectedIndex + 1 Or Tab2LoadedMon = PKMNames.SelectedIndex + 1 Or Tab3LoadedMon = PKMNames.SelectedIndex + 1) Then
Baseload()
End If
If Not Tab4LoadedMon = PKMNames.SelectedIndex + 1 Then
TMHMCOMLoad()
LearnableMoveLoad()
MTComLoad()
lvlupattacks.SelectedIndex = 0
Tab4LoadedMon = PKMNames.SelectedIndex + 1
End If
If Not Tab5LoadedMon = PKMNames.SelectedIndex + 1 Then
LoadDexData()
End If
If Not Tab1LoadedMon = PKMNames.SelectedIndex + 1 Then
LoadSpritePosition()
End If
Tab2LoadedMon = PKMNames.SelectedIndex + 1
Tab3LoadedMon = PKMNames.SelectedIndex + 1
Tab4LoadedMon = PKMNames.SelectedIndex + 1
Tab5LoadedMon = PKMNames.SelectedIndex + 1
'Me.Enabled = True
End Sub
End Class

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@@ -16,7 +16,7 @@
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
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</hash>
</dependentAssembly>
</dependency>

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@@ -43,14 +43,14 @@
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2134528">
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2087936">
<assemblyIdentity name="PokemonGameEditor" version="3.8.1.0" language="neutral" processorArchitecture="msil" />
<hash>
<dsig:Transforms>
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>Cr6D7QgtSxz+kovq1cDsGPSD/zdNHYuBCB2mh8uw4mw=</dsig:DigestValue>
<dsig:DigestValue>iWch5cpS50wZ/A131ESu9tlN5AKOYAw4wd0tKaVkBjQ=</dsig:DigestValue>
</hash>
</dependentAssembly>
</dependency>

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@@ -6,19 +6,21 @@ PokemonGameEditor
</name>
</assembly>
<members>
<member name="P:PokemonGameEditor.My.Resources.Resources.ResourceManager">
<summary>
Returns the cached ResourceManager instance used by this class.
</summary>
</member><member name="P:PokemonGameEditor.My.Resources.Resources.Culture">
<summary>
Overrides the current thread's CurrentUICulture property for all
resource lookups using this strongly typed resource class.
</summary>
</member><member name="T:PokemonGameEditor.My.Resources.Resources">
<summary>
<member name="T:PokemonGameEditor.My.Resources.Resources">
<summary>
A strongly-typed resource class, for looking up localized strings, etc.
</summary>
</member>
<member name="P:PokemonGameEditor.My.Resources.Resources.ResourceManager">
<summary>
Returns the cached ResourceManager instance used by this class.
</summary>
</member>
<member name="P:PokemonGameEditor.My.Resources.Resources.Culture">
<summary>
Overrides the current thread's CurrentUICulture property for all
resource lookups using this strongly typed resource class.
</summary>
</member>
</members>
</doc>
</doc>

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@@ -0,0 +1 @@
ef0dc9cc3316fe1b4494e557fc7828a03aa4043f

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@@ -222,3 +222,43 @@ D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.xml
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.pdb
D:\Github\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbprojResolveAssemblyReference.cache
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbprojAssemblyReference.cache
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AbilityAdder.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AbilityEdit.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AboutBox1.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AddOrRemovePrograms.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AttackEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.AttackAdder.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.BattleFrontierEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.EggMoveEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.HabitatEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.InputAttacks.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.ItemEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.MainFrm.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.movetutor2.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.Resources.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.PokedexDataEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.PokedexListEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.PokedexOrderEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.PokemonAdder.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.Pokemonedit.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.RomExpander.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.RSEStarterEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.SplashScreen1.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.TMHMEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.TradeEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.TrainerEditor.resources
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbproj.GenerateResource.cache
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\GBAPokemonGameEditor.vbproj.CoreCompileInputs.cache
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.exe
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.xml
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.pdb
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.exe.config
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.exe.manifest
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.application
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.exe
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.pdb
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\bin\Debug\PokemonGameEditor.xml
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.TrustInfo.xml
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.exe.manifest
C:\Users\Drew\Desktop\Github\NewPokemonGameEditor\PokemonGameEditor\GBAPokemonGameEditor\obj\x86\Debug\PokemonGameEditor.application

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@@ -16,7 +16,7 @@
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>CNOrQyXBW7VKG4UVND1SIxYcJwQc1os3VonwDBQmnc0=</dsig:DigestValue>
<dsig:DigestValue>OiPYuKrm3hTRYebjuk/MfqgH2piFKqF6XyRDuz+6gEg=</dsig:DigestValue>
</hash>
</dependentAssembly>
</dependency>

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@@ -43,14 +43,14 @@
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2134528">
<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="PokemonGameEditor.exe" size="2087936">
<assemblyIdentity name="PokemonGameEditor" version="3.8.1.0" language="neutral" processorArchitecture="msil" />
<hash>
<dsig:Transforms>
<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
</dsig:Transforms>
<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha256" />
<dsig:DigestValue>Cr6D7QgtSxz+kovq1cDsGPSD/zdNHYuBCB2mh8uw4mw=</dsig:DigestValue>
<dsig:DigestValue>iWch5cpS50wZ/A131ESu9tlN5AKOYAw4wd0tKaVkBjQ=</dsig:DigestValue>
</hash>
</dependentAssembly>
</dependency>

View File

@@ -6,19 +6,21 @@ PokemonGameEditor
</name>
</assembly>
<members>
<member name="P:PokemonGameEditor.My.Resources.Resources.ResourceManager">
<summary>
Returns the cached ResourceManager instance used by this class.
</summary>
</member><member name="P:PokemonGameEditor.My.Resources.Resources.Culture">
<summary>
Overrides the current thread's CurrentUICulture property for all
resource lookups using this strongly typed resource class.
</summary>
</member><member name="T:PokemonGameEditor.My.Resources.Resources">
<summary>
<member name="T:PokemonGameEditor.My.Resources.Resources">
<summary>
A strongly-typed resource class, for looking up localized strings, etc.
</summary>
</member>
<member name="P:PokemonGameEditor.My.Resources.Resources.ResourceManager">
<summary>
Returns the cached ResourceManager instance used by this class.
</summary>
</member>
<member name="P:PokemonGameEditor.My.Resources.Resources.Culture">
<summary>
Overrides the current thread's CurrentUICulture property for all
resource lookups using this strongly typed resource class.
</summary>
</member>
</members>
</doc>
</doc>