mirror of
https://github.com/Gamer2020/PokemonGameEditor.git
synced 2026-06-10 01:30:06 -05:00
added some lines to the ini
added some lines to the ini so ruby would load.
This commit is contained in:
parent
caa0be70ea
commit
00e72bfa63
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@ -1801,12 +1801,13 @@ Public Class Pokemonedit
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Private Sub MTLoad()
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Dim LoopVar As Integer
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MTattacks = Int32.Parse((GetString(AppPath & "ini\roms.ini", header, "MoveTutorAttacks", "")), System.Globalization.NumberStyles.HexNumber)
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MTCom.Items.Clear()
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LoopVar = 0
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If header2 = "BPE" Then
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MTattacks = Int32.Parse((GetString(AppPath & "ini\roms.ini", header, "MoveTutorAttacks", "")), System.Globalization.NumberStyles.HexNumber)
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MTCom.Enabled = True
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While LoopVar < 32
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MTCom.Items.Add(GetAttackName(Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, MTattacks + ((LoopVar) * 2), 2))), System.Globalization.NumberStyles.HexNumber)))
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@ -1814,6 +1815,8 @@ Public Class Pokemonedit
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End While
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ElseIf header2 = "BPR" Or header2 = "BPE" Then
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MTattacks = Int32.Parse((GetString(AppPath & "ini\roms.ini", header, "MoveTutorAttacks", "")), System.Globalization.NumberStyles.HexNumber)
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MTCom.Enabled = True
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While LoopVar < 16
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@ -1833,10 +1836,11 @@ Public Class Pokemonedit
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Dim emloop As Integer
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Dim blah As Integer
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Dim curchar As String
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MTCompoLoc = Int32.Parse((GetString(AppPath & "ini\roms.ini", header, "MoveTutorCompatibility", "")), System.Globalization.NumberStyles.HexNumber)
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If header2 = "BPE" Then
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MTCompoLoc = Int32.Parse((GetString(AppPath & "ini\roms.ini", header, "MoveTutorCompatibility", "")), System.Globalization.NumberStyles.HexNumber)
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For emloop = 0 To 1
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blah = Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, MTCompoLoc + 4 + (PKMNames.SelectedIndex * 4) + (emloop * 2), 2))), System.Globalization.NumberStyles.HexNumber)
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binarythebitch = (Convert.ToString(blah, 2))
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@ -1865,6 +1869,7 @@ Public Class Pokemonedit
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Next emloop
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ElseIf header2 = "BPR" Or header2 = "BPG" Then
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MTCompoLoc = Int32.Parse((GetString(AppPath & "ini\roms.ini", header, "MoveTutorCompatibility", "")), System.Globalization.NumberStyles.HexNumber)
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blah = Int32.Parse((ReverseHEX(ReadHEX(LoadedROM, MTCompoLoc + 2 + (PKMNames.SelectedIndex * 2), 2))), System.Globalization.NumberStyles.HexNumber)
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binarythebitch = (Convert.ToString(blah, 2))
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@ -16,7 +16,7 @@
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>5TxnICaOFfgSHmALtBWl9BC25Gg=</dsig:DigestValue>
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<dsig:DigestValue>/xV+2//u92VAs+v7sHHgS+F3JXA=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -43,14 +43,14 @@
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</dependentAssembly>
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</dependency>
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<dependency>
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="446464">
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="446976">
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<assemblyIdentity name="GBAPokemonGameEditor" version="3.2.0.0" language="neutral" processorArchitecture="msil" />
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>GkFsejm9lK/NhbVqXk84eEH2ZjA=</dsig:DigestValue>
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<dsig:DigestValue>zg43t8GjcnEAFG8AVEKfI21g2cE=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -16,7 +16,7 @@
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>5TxnICaOFfgSHmALtBWl9BC25Gg=</dsig:DigestValue>
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<dsig:DigestValue>/xV+2//u92VAs+v7sHHgS+F3JXA=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -43,14 +43,14 @@
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</dependentAssembly>
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</dependency>
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<dependency>
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="446464">
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="446976">
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<assemblyIdentity name="GBAPokemonGameEditor" version="3.2.0.0" language="neutral" processorArchitecture="msil" />
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>GkFsejm9lK/NhbVqXk84eEH2ZjA=</dsig:DigestValue>
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<dsig:DigestValue>zg43t8GjcnEAFG8AVEKfI21g2cE=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -201,6 +201,9 @@ Evolution12Param=level
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Evolution13Param=evolvesbutnoparms
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Evolution14Param=level
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Evolution15Param=evolvesbutnoparms
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MoveTutorAttacks=0
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CryConversionTable=1FDE6A
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MoveTutorCompatibility=0
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[AXPE]
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ROMName=Pokémon Sapphire (English)
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@ -351,6 +354,7 @@ Evolution12Param=level
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Evolution13Param=evolvesbutnoparms
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Evolution14Param=level
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Evolution15Param=evolvesbutnoparms
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MoveTutorAttacks=0
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[BPRE]
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ROMName=Pokémon Fire Red (English)
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@ -16,7 +16,7 @@
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>5TxnICaOFfgSHmALtBWl9BC25Gg=</dsig:DigestValue>
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<dsig:DigestValue>/xV+2//u92VAs+v7sHHgS+F3JXA=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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@ -43,14 +43,14 @@
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</dependentAssembly>
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</dependency>
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<dependency>
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="446464">
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<dependentAssembly dependencyType="install" allowDelayedBinding="true" codebase="GBAPokemonGameEditor.exe" size="446976">
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<assemblyIdentity name="GBAPokemonGameEditor" version="3.2.0.0" language="neutral" processorArchitecture="msil" />
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<hash>
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<dsig:Transforms>
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<dsig:Transform Algorithm="urn:schemas-microsoft-com:HashTransforms.Identity" />
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</dsig:Transforms>
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<dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1" />
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<dsig:DigestValue>GkFsejm9lK/NhbVqXk84eEH2ZjA=</dsig:DigestValue>
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<dsig:DigestValue>zg43t8GjcnEAFG8AVEKfI21g2cE=</dsig:DigestValue>
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</hash>
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</dependentAssembly>
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</dependency>
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4
roms.ini
4
roms.ini
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@ -201,6 +201,9 @@ Evolution12Param=level
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Evolution13Param=evolvesbutnoparms
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Evolution14Param=level
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Evolution15Param=evolvesbutnoparms
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MoveTutorAttacks=0
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CryConversionTable=1FDE6A
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MoveTutorCompatibility=0
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[AXPE]
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ROMName=Pokémon Sapphire (English)
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@ -351,6 +354,7 @@ Evolution12Param=level
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Evolution13Param=evolvesbutnoparms
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Evolution14Param=level
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Evolution15Param=evolvesbutnoparms
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MoveTutorAttacks=0
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[BPRE]
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ROMName=Pokémon Fire Red (English)
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