mirror of
https://github.com/GearsProgress/Poke_Transporter_GB.git
synced 2026-03-22 01:44:36 -05:00
29 lines
1.4 KiB
C++
29 lines
1.4 KiB
C++
#include "script_array.h"
|
|
#include "script_obj.h"
|
|
#include "pokemon_party.h"
|
|
|
|
#include <tonc.h>
|
|
|
|
script_obj script[11] =
|
|
{
|
|
script_obj("", 2, CHECK_GAME, 1), // 0
|
|
script_obj("Game not detected. Please turn off your system and upload the program again.", 2), // 1
|
|
script_obj("Welcome to Pokemon Mirror!", 3), // 2
|
|
script_obj("Please connect your GBA to a GB in the trading room, and press A", 4, START_LINK), // 3
|
|
script_obj("", 6, ERROR_COM_ENDED, 5), // 4
|
|
script_obj("Error: Communication ended.", 3), // 5
|
|
script_obj("", 8, ERROR_DISCONNECT, 7), // 6
|
|
script_obj("Error: Cable disconnected.", 3), // 7
|
|
script_obj("", 10, ERROR_TIMEOUT, 9), // 8
|
|
script_obj("Error: Timed out.", 3), // 9
|
|
script_obj("Connection successful! Transfering in Pokemon now", 5), // 10
|
|
};
|
|
|
|
void add_script_party_var(Pokemon_Party *var){
|
|
for (int i = 0; i < 11; i++){
|
|
script[i].link_party_var(var);
|
|
}
|
|
}
|
|
|
|
|