Commit Graph

293 Commits

Author SHA1 Message Date
GearsProgress
12f710dafc Reapply "Release candidate"
This reverts commit 67aa927108.
2026-03-09 12:09:57 -04:00
GearsProgress
d17371ed1c Updating pt-br implementation 2026-03-05 18:11:16 -05:00
GearsProgress
bf5cbbb438 Merge branch 'release-candidate' into text-debug-screen 2026-03-03 14:04:12 -05:00
Philippe Symons
f7099eb68f Slightly better cleanup of Select_Menu 2026-03-03 00:46:36 +01:00
Philippe Symons
22f29a789b Fix small mistake 2026-03-03 00:28:06 +01:00
Philippe Symons
b0abeaf5f6 Create vertical_menu widget
This commit implements a vertical menu widget, which should be quite a bit more flexible than
what we currently have.

It defines interfaces in order to respond to selection changes, show and hide. And has a i_item_widget
interface class to allow you to use custom item widgets.

This is done in preparation for adding a debug menu, in which I kinda want to add toggle options
while using the same vertical_menu widget.

Right now, vertical_menu is only used in Select_Menu. Needless to say that Select_Menu was reworked quite a bit.
Still, in terms of visuals or functionality, the changes should be invisible for now. I mean, I didn't do anything *new* with it yet.
2026-03-03 00:15:18 +01:00
The Gears of Progress
67aa927108
Revert "Release candidate" 2026-02-24 00:04:47 -05:00
The Gears of Progress
0f003f0120
Merge branch 'text-debug-screen' into release-candidate 2026-02-24 00:02:10 -05:00
GearsProgress
dc75638d99 Merge branch 'text-debug-screen' into latest-release 2026-02-23 23:23:53 -05:00
The Gears of Progress
01376f422c
Merge pull request #107 from GearsProgress/latest-release
Update RC to LR
2026-02-23 23:08:40 -05:00
The Gears of Progress
9b7be5b24f
Merge pull request #105 from risingPhil:feature/add-maxmod-support-to-ptgb
MaxMod sound engine lib integration
2026-02-23 22:35:32 -05:00
Philippe Symons
a7d8beb973 MaxMod sound engine lib integration
This commit integrates the MaxMod sound engine into PTGB.

Some test code already existed, but now it's done for real.

I added a thin API wrapper in sound.c/sound.h to abstract the sound engine.

One of AquaticAlloy's test songs was added to the main menu as a proof of concept.
We may want to disable it before the actual merge though.
2026-02-23 13:08:35 +01:00
easyaspi314
4cbc128c16 Improve movement data storage
Instead of each macro being a ternary (which can't be constant folded),
the values are now stored sequentially.

Additionally, I use byte instead of int and made the tables static

-1300 bytes.
2026-02-18 16:28:18 -05:00
The Gears of Progress
335e1dfe7f Updating Makefile and Dockerfile 2026-02-17 17:40:35 -05:00
Philippe Symons
3a5366e0af This commit reduces our romsize by 3KB by optimizing away libc's malloc() function
The problem was that our custom_malloc was not marking these functions as extern "C".
Therefore libc's malloc function and everything linked to it was still getting pulled into our
rom.

Fix: mark these functions as extern "C". This ensures that these functions aren't getting pulled in
from libc. This reduces our rom size by 3KB
2026-02-17 16:24:06 +01:00
The Gears of Progress
a0d242a44f Compressing underscores with escape characters 2026-02-13 21:25:31 -05:00
The Gears of Progress
38c07011a3 Updating legal message margins 2026-02-11 21:04:29 -05:00
The Gears of Progress
8d869927da Adding in {LVL} escape sequence 2026-02-11 21:00:42 -05:00
The Gears of Progress
de4e5bbad6
Adding legal message padding 2026-02-11 08:22:49 -05:00
The Gears of Progress
5e7e9b4df7 Updating makefile 2026-02-05 11:15:09 -05:00
The Gears of Progress
210add3f62 Making the real changes this time 2026-02-02 22:42:31 -05:00
The Gears of Progress
e257bafb23 Disabling error printout and giving the legal screen more space 2026-02-02 22:25:07 -05:00
The Gears of Progress
9106d459dd Fixing scrolling 2026-02-02 12:09:33 -05:00
The Gears of Progress
5447b39569 Updating dex menu and selections 2026-01-29 22:42:06 -05:00
The Gears of Progress
84dfe45866 Adding Japanese comma and debug text options 2026-01-28 21:52:55 -05:00
The Gears of Progress
aff5709717 Fully adding scroll support 2026-01-28 17:34:30 -05:00
The Gears of Progress
a64bc8c6a0 Combining fonts into one file 2026-01-27 10:34:06 -05:00
The Gears of Progress
26b89d17fc Updating font generation 2026-01-27 09:29:28 -05:00
The Gears of Progress
48c1ae7b14 Adding font generator 2026-01-26 11:47:28 -05:00
The Gears of Progress
1acbe99f93 Updating debug ROM to first check if real ROM has been inserted 2026-01-19 15:32:53 -05:00
The Gears of Progress
f50d42f61f Updating accent characters 2026-01-13 20:24:03 -05:00
The Gears of Progress
2309f7c493 Adding text debug menu 2026-01-11 17:33:02 -05:00
The Gears of Progress
2482bb486b Modifying decompression function to be based on indexes 2026-01-11 17:09:30 -05:00
The Gears of Progress
1055094ab9 Modifying text_helper to not have static text sections 2026-01-11 15:02:16 -05:00
The Gears of Progress
97e1333078 Removing extra debug info 2026-01-03 17:31:30 -05:00
The Gears of Progress
fff4588d4a Updating packet debug features and restricting data offset to positive numbers 2026-01-03 17:29:36 -05:00
The Gears of Progress
a5ff585596
Merge pull request #76 from GearsProgress/latest-release
Refactoring to latest "latest release" branch
2025-12-06 15:50:56 -05:00
The Gears of Progress
9ca5c650d0 Working on debugging 2025-12-03 22:08:35 -05:00
Philippe Symons
a7b2703bf8 Replace the PCCS code with a git submodule
This eliminates duplicate code. - Only maintain the code in one place!

To make sure the submodule is getting cloned too after cloning Poke_Transporter_GB, execute:
git submodule update --init --recursive

To update the submodule to a newer commit/different branch:

cd PCCS
git pull
git checkout <commit_or_branchname>
cd ..
git add PCCS
git commit
git push

The way it works is that a specific commit is tied to your Poke_Transporter_GB repository's PCCS folder.
2025-11-27 23:14:29 +01:00
The Gears of Progress
a98a58eb4e Final finishing touches 2025-10-12 16:41:48 -04:00
The Gears of Progress
ba1a075701 Adding PCCS 2025-10-12 15:08:33 -04:00
The Gears of Progress
a0793c72c0 Fixing issues before implementing the CPCS 2025-09-20 17:17:20 -04:00
The Gears of Progress
ed6ee974f8 Fixing connection textbox 2025-08-06 23:08:00 -04:00
The Gears of Progress
ba9e30e8d0 Fixing a few bugs before merge 2025-07-28 16:18:51 -04:00
The Gears of Progress
1f325657ec
Merge pull request #55 from risingPhil/feature/use-lz10-instead-of-zx0 2025-07-18 14:18:57 -05:00
The Gears of Progress
788a0909b3
Merge pull request #53 from easyaspi314/text-and-box-rewrite 2025-07-18 13:23:38 -05:00
Philippe Symons
79b6cc64a2 Remove benchmark code again 2025-07-18 16:24:59 +02:00
Philippe Symons
47cd143de6 Replace ZX0 by the builtin LZ10 compression.
LZ10 decompression is builtin to the GBA's bios, so we don't need ZX0. It's also significantly faster
(618 usec instead of 2311 usec in my personal benchmark code for decompression of the same data)

And it seems like by doing so, we saved 1 KB as well!

So, seems like replacing ZX0 is the right move.

The reason I didn't initially is because I misunderstood the documentation. I assumed LZ77UnCompWram could only uncompress into EWRAM, not IWRAM.
But it turns out it can do both.

And using standardized tools is usually better than using a custom implementation.

The only downside of this right now, is that we can no longer stream text tables through a smaller buffer than the entire decompressed size.

Anyway, things seem to work fine, so bye bye ZX0. It's been fun.
2025-07-18 16:19:34 +02:00
Philippe Symons
6b89ff8367 Remove test_decompress again 2025-07-18 13:15:56 +02:00
Philippe Symons
2689ffd3cf Optimize Gameboy payloads for size by generating the payloads at runtime and generate binary patches
This commit moves payload_builder and the z80_asm code to the data-generator subproject in order to generate the gameboy payloads
at compile time instead of at runtime.

In addition, we select a couple of base payloads (more than 1 for compressibility's sake) and generate binary patches to transform them into
other payloads. We then generate a binary file with both the base payload and binary patches and compress these files with zx0.

This reduces the rom size by about 8 KB.
2025-07-18 12:48:50 +02:00