Poke_Transporter_GB/source
2025-07-18 13:15:56 +02:00
..
background_engine.cpp Modifying the remote multiboot loader 2025-04-06 17:09:52 -04:00
box_menu.cpp Merge branch 'optimizations/reduce-binarysize-remove-libstdc++' into optimizations/implement-zx0-compression 2025-05-25 22:45:47 +02:00
button_handler.cpp Updating tons of graphics 2024-08-19 14:47:29 -04:00
button_menu.cpp Reduce binary size by eliminating libstdc++ 2025-04-09 20:04:08 +02:00
custom_malloc.c Implement custom malloc -> rom space: -3 KB, IWRAM: -1 KB 2025-06-20 22:39:42 +02:00
delays.cpp Organizing files 2024-03-19 13:52:23 -05:00
dex_handler.cpp Updating buttons and dialogue 2024-03-29 11:55:54 -05:00
flash_mem.cpp Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00
gameboy_colour.cpp Optimize Gameboy payloads for size by generating the payloads at runtime and generate binary patches 2025-07-18 12:48:50 +02:00
global_frame_controller.cpp Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00
interrupt.cpp Fixing interrupts 2024-03-20 15:38:33 -05:00
interrupts_gba.c Fixing interrupts 2024-03-20 15:38:33 -05:00
irq_handler.s Fixing interrupts 2024-03-20 15:38:33 -05:00
japanese_small.s Updating Dream Dex 2025-04-06 11:57:37 -04:00
latin_short.s Updating Dream Dex 2025-04-06 11:57:37 -04:00
libstd_replacements.cpp Implement custom malloc -> rom space: -3 KB, IWRAM: -1 KB 2025-06-20 22:39:42 +02:00
linker_optimizations.cpp Avoid pulling in the verdana9 and sys8Font fonts from libtonc 2025-06-27 18:00:23 +02:00
main.cpp Remove test_decompress again 2025-07-18 13:15:56 +02:00
memory.c Restoring memory.c 2024-03-20 15:41:03 -05:00
multiboot_upload.cpp Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00
mystery_gift_builder.cpp Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00
mystery_gift_injector.cpp Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00
payload_file_reader.cpp Optimize Gameboy payloads for size by generating the payloads at runtime and generate binary patches 2025-07-18 12:48:50 +02:00
pkmn_font.s Compress the graphics (mostly), fix potential vram memcpy issue 2025-01-17 19:32:48 -05:00
pokedex.cpp Add compression for the text data, output stack usage .su files and rework script_array 2025-05-21 12:21:06 +02:00
pokemon_data.cpp Merge branch 'master' into optimizations/implement-zx0-compression 2025-05-21 13:16:45 +02:00
pokemon_party.cpp Optimize Gameboy payloads for size by generating the payloads at runtime and generate binary patches 2025-07-18 12:48:50 +02:00
pokemon.cpp Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00
random.cpp Disabling new conversion 2025-05-21 11:43:16 -04:00
rom_data.cpp Compress the gb_rom_values and gba_rom_values tables with ZX0. 2025-06-27 16:04:04 +02:00
save_data_manager.cpp Updating Dream Dex 2025-04-06 11:57:37 -04:00
save.cpp Organizing files 2024-03-19 13:52:23 -05:00
script_array.cpp Fix ptgb_write_debug() after merge 2025-05-27 22:39:16 +02:00
script_obj.cpp Add compression for the text data, output stack usage .su files and rework script_array 2025-05-21 12:21:06 +02:00
script_var.cpp Add compression for the text data, output stack usage .su files and rework script_array 2025-05-21 12:21:06 +02:00
select_menu.cpp Add compression for the text data, output stack usage .su files and rework script_array 2025-05-21 12:21:06 +02:00
sprite_data.cpp Merge remote-tracking branch 'upstream/text-and-box-rewrite' into optimizations/implement-zx0-compression 2025-06-18 21:07:11 +02:00
text_data_table.cpp Move reading dialogue text out of the text_loop() to conserve IWRAM 2025-05-21 17:39:52 +02:00
text_engine.cpp Fix crash + unrelated buffer overflow + some optimizations 2025-06-18 10:23:03 +02:00
zx0_decompressor.cpp Add compression for the text data, output stack usage .su files and rework script_array 2025-05-21 12:21:06 +02:00