Adding support for Yellow and fixing other bugs

This commit is contained in:
The Gears of Progress
2024-06-07 13:55:01 -04:00
parent e0f78a3195
commit 2cfec76b3c
15 changed files with 143 additions and 61 deletions

View File

@@ -2,5 +2,8 @@
#define BACKGROUND_ENGINE_H
void background_frame();
void set_textbox_large();
void set_textbox_small();
void show_textbox();
void hide_textbox();
#endif

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@@ -5,6 +5,7 @@
#define IGNORE_GAME_PAK false
#define IGNORE_LINK_CABLE false
#define IGNORE_MG_E4_FLAGS false
#define IGNORE_UNRECEIVED_PKMN false
#define FORCE_TUTORIAL false
#define DONT_REMOVE_PKMN false
#define SHOW_INVALID_PKMN false

View File

@@ -32,10 +32,10 @@
#define SLOW_SPEED 1000
void setup();
byte handleIncomingByte(byte in, byte *box_data_storage, byte *curr_payload, GB_ROM *curr_gb_rom, Simplified_Pokemon *curr_simple_array);
int loop(byte *box_data_storage, byte *curr_payload, GB_ROM *curr_rom, Simplified_Pokemon *curr_simple_array);
byte handleIncomingByte(byte in, byte *box_data_storage, byte *curr_payload, GB_ROM *curr_gb_rom, Simplified_Pokemon *curr_simple_array, bool cancel_connection);
int loop(byte *box_data_storage, byte *curr_payload, GB_ROM *curr_rom, Simplified_Pokemon *curr_simple_array, bool cancel_connection);
byte exchange_parties(byte curr_in, byte *curr_payload);
byte exchange_boxes(byte curr_in, byte *party_data);
byte exchange_remove_array(byte curr_in, Simplified_Pokemon *curr_simple_array);
byte exchange_remove_array(byte curr_in, Simplified_Pokemon *curr_simple_array, bool cancel_connection);
#endif /* GAMEBOY_COLOUR_H_ */

View File

@@ -8,7 +8,7 @@ typedef unsigned int u32, word, uint, eint;
typedef unsigned long long u64;
#define PAYLOAD_SIZE 672
#define NUM_PAYLOADS 1
#define NUM_PAYLOADS 2
#define GB_TILE_WIDTH 20

View File

@@ -10,7 +10,7 @@ class Pokemon_Party
public:
Pokemon_Party();
void start_link();
void continue_link();
void continue_link(bool cancel_connection);
int get_last_error();
Pokemon get_converted_pkmn(int index);
bool get_has_new_pkmn();

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@@ -29,6 +29,9 @@ public:
bool is_hoenn();
bool is_ruby_sapphire();
void print_rom_info();
bool verify_rom();
bool rom_loaded = false;
int gamecode;
int version;

View File

@@ -58,8 +58,9 @@
#define CMD_BOX_MENU DIA_END + 13
#define CMD_MYTHIC_MENU DIA_END + 14
#define CMD_LOAD_SIMP DIA_END + 15
#define CMD_CANCEL_LINK DIA_END + 16
#define CMD_SIZE 16
#define CMD_SIZE 17
#define CMDS_END DIA_END + CMD_SIZE
// Conditionals

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@@ -2,6 +2,7 @@
#include <cstring>
#include "sprite_data.h"
#include "text_engine.h"
#define CBB 0
#define SBB 24
@@ -14,4 +15,30 @@ void background_frame()
REG_BG0HOFS = x;
REG_BG0VOFS = y;
}
void set_textbox_large()
{
tte_set_pos(40, 24);
tte_set_margins(40, 24, 206, 104);
tte_erase_rect(0, 0, H_MAX, V_MAX);
REG_BG2VOFS = 0;
}
void set_textbox_small()
{
tte_set_margins(LEFT, TOP, RIGHT, BOTTOM);
tte_erase_rect(0, 0, H_MAX, V_MAX);
REG_BG2VOFS = 96;
}
void show_textbox()
{
REG_BG0CNT = (REG_BG0CNT & ~BG_PRIO_MASK) | BG_PRIO(3);
REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(2);
}
void hide_textbox()
{
REG_BG0CNT = (REG_BG0CNT & ~BG_PRIO_MASK) | BG_PRIO(2);
REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(3);
}

View File

@@ -11,6 +11,8 @@
#include "text_engine.h"
#include "global_frame_controller.h"
#include "gb_rom_values/eng_gb_rom_values.h"
#include "background_engine.h"
#include "sprite_data.h"
#define TIMEOUT 2
#define TIMEOUT_ONE_LENGTH 1000000 // Maybe keep a 10:1 ratio between ONE and TWO?
@@ -108,17 +110,21 @@ void setup()
tte_set_pos(0, 0);
tte_write("FEED ME POKEMON, I HUNGER!\n");
}
set_textbox_large();
tte_erase_screen();
tte_set_pos(40, 24);
tte_write("\n\n\n Connecting to\n GameBoy");
}
byte handleIncomingByte(byte in, byte *box_data_storage, byte *curr_payload, GB_ROM *curr_gb_rom, Simplified_Pokemon *curr_simple_array)
byte handleIncomingByte(byte in, byte *box_data_storage, byte *curr_payload, GB_ROM *curr_gb_rom, Simplified_Pokemon *curr_simple_array, bool cancel_connection)
{
// TODO: Change to a switch statement
if (state == hs)
{
mosi_delay = 4;
if (curr_gb_rom->generation == 2)
{
state = ack;
// mosi_delay = 1;
return 0x00;
}
if (in == 0x00)
@@ -159,8 +165,10 @@ byte handleIncomingByte(byte in, byte *box_data_storage, byte *curr_payload, GB_
if (in == 0x60 || in == 0x61)
{
tte_erase_screen();
tte_write("Connected to Game Boy.");
tte_set_pos(40, 24);
tte_write("\n\n\nLink was successful!\n\n Waiting for trade");
state = pretrade;
data_counter = 0;
return in;
}
else if (in == 0x02)
@@ -176,23 +184,22 @@ byte handleIncomingByte(byte in, byte *box_data_storage, byte *curr_payload, GB_
else if (state == pretrade)
{
if (in == 0xD0)
if (data_counter == 16)
{
data_counter = 0;
state = trade;
return 0xD4;
}
else if (in == 0xD1)
{
state = trade;
return 0xD1;
}
return in;
data_counter++;
return 0xD4;
}
else if (state == trade)
{
if (in == 0xfd)
{
tte_erase_screen();
tte_set_pos(40, 24);
tte_write("\n\n\nTransferring data...\n please wait!");
mosi_delay = 1;
state = party_preamble;
}
@@ -219,6 +226,10 @@ byte handleIncomingByte(byte in, byte *box_data_storage, byte *curr_payload, GB_
}
else if ((curr_gb_rom->method == METHOD_MEW) && (in == 0xFE))
{
tte_erase_screen();
tte_set_pos(40, 24);
tte_write("\n\nPlease press A or B\n twice on the other\n GameBoy system");
mosi_delay = 3;
state = wait_to_resend;
}
else
@@ -253,6 +264,9 @@ byte handleIncomingByte(byte in, byte *box_data_storage, byte *curr_payload, GB_
{
if (in != 0xFE)
{
tte_erase_screen();
tte_set_pos(40, 24);
tte_write("\n\n\nTransferring data...\n please wait!");
state = resend_payload;
data_counter = 0x1B4;
}
@@ -273,7 +287,6 @@ byte handleIncomingByte(byte in, byte *box_data_storage, byte *curr_payload, GB_
else if (state == reboot)
{
data_counter = 0;
mosi_delay = 16;
state = remove_array_preamble;
return 0xFD;
}
@@ -283,7 +296,7 @@ byte handleIncomingByte(byte in, byte *box_data_storage, byte *curr_payload, GB_
if (in != 0xFD)
{
state = send_remove_array;
return exchange_remove_array(in, curr_simple_array);
return exchange_remove_array(in, curr_simple_array, cancel_connection);
}
return in;
}
@@ -295,13 +308,13 @@ byte handleIncomingByte(byte in, byte *box_data_storage, byte *curr_payload, GB_
state = end2;
}
data_counter++;
return exchange_remove_array(in, curr_simple_array);
return exchange_remove_array(in, curr_simple_array, cancel_connection);
}
return in;
}
int loop(byte *box_data_storage, byte *curr_payload, GB_ROM *curr_gb_rom, Simplified_Pokemon *curr_simple_array)
int loop(byte *box_data_storage, byte *curr_payload, GB_ROM *curr_gb_rom, Simplified_Pokemon *curr_simple_array, bool cancel_connection)
{
int counter = 0;
while (true)
@@ -311,6 +324,7 @@ int loop(byte *box_data_storage, byte *curr_payload, GB_ROM *curr_gb_rom, Simpli
if (DEBUG_MODE)
{
tte_set_margins(0, 0, H_MAX, V_MAX);
print(
std::to_string(counter) + ": [" +
std::to_string(data_counter) + "][" +
@@ -318,15 +332,15 @@ int loop(byte *box_data_storage, byte *curr_payload, GB_ROM *curr_gb_rom, Simpli
std::to_string(in_data) + "][" +
std::to_string(out_data) + "]\n");
}
out_data = handleIncomingByte(in_data, box_data_storage, curr_payload, curr_gb_rom, curr_simple_array);
out_data = handleIncomingByte(in_data, box_data_storage, curr_payload, curr_gb_rom, curr_simple_array, cancel_connection);
if (FF_count > 25)
if (FF_count > (5 * 60))
{
// return COND_ERROR_DISCONNECT;
return COND_ERROR_DISCONNECT;
}
if (zero_count > 25)
if (zero_count > (5 * 60))
{
// return COND_ERROR_COM_ENDED;
return COND_ERROR_COM_ENDED;
}
if (connection_state == COLOSSEUM)
{
@@ -349,16 +363,17 @@ int loop(byte *box_data_storage, byte *curr_payload, GB_ROM *curr_gb_rom, Simpli
return COND_ERROR_DISCONNECT;
}
if (state != box_data)
{
FF_count = (in_data == 0xFF ? FF_count + mosi_delay : 0);
zero_count = (in_data == 0x00 ? zero_count + mosi_delay : 0);
}
counter++;
for (int i = 0; i < mosi_delay; i++)
{
global_next_frame();
}
if (counter > (60 * 10))
{
// return COND_ERROR_TIMEOUT_ONE;
}
}
};
@@ -376,11 +391,11 @@ byte exchange_boxes(byte curr_in, byte *box_data_storage)
return curr_in;
};
byte exchange_remove_array(byte curr_in, Simplified_Pokemon *curr_simple_array)
byte exchange_remove_array(byte curr_in, Simplified_Pokemon *curr_simple_array, bool cancel_connection)
{
for (int i = 29; i >= 0; i--)
{
if (curr_simple_array[i].is_valid && !curr_simple_array[i].is_transferred)
if (curr_simple_array[i].is_valid && !curr_simple_array[i].is_transferred && !cancel_connection)
{
curr_simple_array[i].is_transferred = true;
return i;

View File

@@ -23,6 +23,21 @@ void global_next_frame()
if (global_frame_count % 60 == 0)
{
memcpy(pal_obj_mem + (MENU_SPRITE_PAL * 16), frame_one_pal, 32);
if (!curr_rom.verify_rom())
{
REG_BG0CNT = (REG_BG0CNT & ~BG_PRIO_MASK) | BG_PRIO(3);
REG_BG1CNT = (REG_BG1CNT & ~BG_PRIO_MASK) | BG_PRIO(2);
REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(1);
REG_BG2VOFS = 0;
tte_set_pos(40, 24);
tte_set_margins(40, 24, 206, 104);
set_textbox_large();
tte_write("\n\n#{cx:0xF000}The Pok@mon game was\nremoved. Please turn\noff the system and\nrestart the program.");
obj_hide_multi(testroid, 128);
oam_copy(oam_mem, obj_buffer, num_sprites);
while(true){};
}
}
else if (global_frame_count % 60 == 30)
{
@@ -36,10 +51,12 @@ int get_frame_count()
return global_frame_count;
}
void enable_auto_random(){
void enable_auto_random()
{
rand_enabled = true;
}
void disable_auto_random(){
void disable_auto_random()
{
rand_enabled = false;
}

View File

@@ -151,6 +151,7 @@ void game_load_error(void)
REG_BG2VOFS = 0;
tte_set_pos(40, 24);
tte_set_margins(40, 24, 206, 104);
set_textbox_large();
tte_write("#{cx:0xF000}The Pok@mon save\nfile was not loaded successfully.\n\nPlease remove and\nreinsert the Game\nPak, and then press the A button.");
// tte_write(std::to_string(get_gamecode() >> 8).c_str());
key_poll();
@@ -172,7 +173,7 @@ void first_load_message(void)
{
tte_set_pos(8, 0);
tte_set_ink(10);
tte_write("#{cx:0xE000}\n\nHello! Thank you for using\nPok@ Transporter GB!\n\nJust as a word of caution- \nPok@ Transporter GB WILL\nmodify both the GameBoy and GameBoy Advance save files.\n\nPlease note that Pok@mon\nMirror is still in beta, so\nsave file backups are HIGHLY\nrecommended before using.\nWith that all out of the\nway, please enjoy!\n\n -The Gears of Progress");
tte_write("#{cx:0xE000}\n\nHello! Thank you for using\nPok@ Transporter GB!\n\nJust as a word of caution- \nPok@ Transporter GB WILL\nmodify both the GameBoy and GameBoy Advance save files.\n\nPlease note that Pok@\nTransporter GB is still in\nbeta, so save file backups\nare HIGHLY recommended\nbefore using. With that all\nbeing said, please enjoy!\n\n -The Gears of Progress");
while (!key_hit(KEY_A))
{
global_next_frame();
@@ -204,19 +205,12 @@ int credits()
while (true)
{
tte_set_pos(40, 24);
tte_set_margins(40, 24, 206, 104);
tte_erase_screen();
set_textbox_large();
tte_write(credits_array[curr_credits_num].c_str());
REG_BG0CNT = (REG_BG0CNT & ~BG_PRIO_MASK) | BG_PRIO(3);
REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(2);
REG_BG2VOFS = 0;
if (key_hit(KEY_B))
{
tte_erase_rect(0, 0, H_MAX, V_MAX);
REG_BG0CNT = (REG_BG0CNT & ~BG_PRIO_MASK) | BG_PRIO(2);
REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(3);
REG_BG2VOFS = 96;
{
hide_text_box();
set_textbox_small();
return 0;
}
if (key_hit(KEY_LEFT) && curr_credits_num > 0)
@@ -306,6 +300,8 @@ int main(void)
pokedex_loop();
break;
case (BTN_CREDITS):
set_textbox_large();
show_text_box();
obj_set_pos(ptgb_logo_l, 56, 108);
obj_set_pos(ptgb_logo_r, 56 + 64, 108);
credits();

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@@ -142,8 +142,8 @@ void Pokemon::convert_to_gen_three(bool simplified, bool stabilize_mythical)
}
is_valid = true;
// Update dex
if (!is_caught(species_index_struct))
// Update dex if not simple
if (!simplified && !is_caught(species_index_struct))
{
is_new = true;
set_caught(species_index_struct);

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@@ -11,7 +11,7 @@
const GB_ROM *list_of_gb_roms[NUM_PAYLOADS] = {
&ENG_RED_BLUE,
//&ENG_YELLOW,
&ENG_YELLOW,
//&ENG_GOLD,
//&ENG_SILVER,
//&ENG_CRYSTAL,
@@ -171,13 +171,13 @@ void Pokemon_Party::start_link()
else
{
setup();
last_error = loop(&box_data_array[0], generate_payload(curr_gb_rom, false), &curr_gb_rom, simple_pkmn_array);
last_error = loop(&box_data_array[0], generate_payload(curr_gb_rom, false), &curr_gb_rom, simple_pkmn_array, false);
}
}
void Pokemon_Party::continue_link(){
void Pokemon_Party::continue_link(bool cancel_connection){
if (!IGNORE_LINK_CABLE){
last_error = loop(&box_data_array[0], generate_payload(curr_gb_rom, false), &curr_gb_rom, simple_pkmn_array);
last_error = loop(&box_data_array[0], generate_payload(curr_gb_rom, false), &curr_gb_rom, simple_pkmn_array, cancel_connection);
}
}

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@@ -43,6 +43,7 @@ bool rom_data::load_rom()
version == list_of_roms[i]->version)
{
fill_values(list_of_roms[i]);
rom_loaded = true;
return true;
}
}
@@ -116,4 +117,13 @@ void rom_data::print_rom_info()
out += char(language);
tte_set_pos(0, 8);
tte_write(out.c_str());
}
bool rom_data::verify_rom()
{
return !rom_loaded ||
IGNORE_GAME_PAK ||
((gamecode == ((*(vu8 *)(0x80000AC)) << 0x10 | (*(vu8 *)(0x80000AD)) << 0x08 | (*(vu8 *)(0x80000AE)) << 0x00)) &&
(language == (*(vu8 *)(0x80000AF))) &&
(version == (*(vu8 *)(0x80000BC))));
}

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@@ -9,6 +9,7 @@
#include "global_frame_controller.h"
#include "box_menu.h"
#include <tonc.h>
#include "background_engine.h"
int last_error;
Pokemon_Party party_data = Pokemon_Party();
@@ -29,7 +30,7 @@ void populate_dialogue()
dialogue[DIA_MG_FRLGE] = "Sorry trainer, one more\nthing to take care of before\nwe can begin- you need to\nenable MYSTERY GIFT!|Head to the nearest Pok@\nMart and fill out the\nquestionnaire as follows:\nLINK TOGETHER WITH ALL|After that, you should be\nall set to go!|See you soon!";
dialogue[DIA_MG_RS] = "Sorry trainer, one more\nthing to take care of before\nwe can begin- you need to\nenable MYSTERY EVENT!|Head to the PETALBURG\nPok@mon Center and tell the\nman next to the PC:\nMYSTERY EVENT IS EXCITING|After that, you should be\nall set to go!|See you soon!";
dialogue[DIA_LETS_START] = "Perfect, that's all the\ninformation I need! Let's\nget started!";
dialogue[DIA_START] = "On a second Game Boy family\nsystem, please load the Game\nBoy Pok@mon game you wish to\ntransfer from.|In your Game Boy Pok@mon\ngame, put any Pok@mon you\nwant to bring out of\nyour dreams into your party.|Then connect this Game Boy\nAdvance to the other Game\nBoy family system using a\nGame Boy Color link cable.|Once you're ready, press A\non this device, talk to the Cable Club attendant, and\nthen initiate a trade.";
dialogue[DIA_START] = "On a second Game Boy family\nsystem, please load the Game\nBoy Pok@mon game you wish to\ntransfer from.|In your Game Boy Pok@mon\ngame, make your current box\nthe one you want to transfer\nfrom.|Then connect this Game Boy\nAdvance to the other Game\nBoy family system using a\nGame Boy Color link cable.|Once you're ready, press A\non this device, talk to the Cable Club attendant, and\nthen initiate a trade.";
dialogue[DIA_TRANS_GOOD] = "Amazing! Fantastic!\nEverything went perfectly!|You may now turn off your\nother Game Boy family\nsystem.";
dialogue[DIA_NEW_DEX] = "It looks like there's at\nleast one new Pok@mon here\nthat isn't in the Dream Dex!|I'll give them something\nextra sweet as a reward for you both.";
dialogue[DIA_NO_NEW_DEX] = "It doesn't look like there's\nanything new for your Dream\nDex, but that's okay!|It's important to confirm\nresearch results with\nmultiple tests!";
@@ -38,7 +39,7 @@ void populate_dialogue()
dialogue[DIA_THANK] = "Thank you so much for your\nhelp! Whenever you want to\ntransfer more Pok@mon, just\nlet me know!|See you around!";
dialogue[DIA_GET_MON] = "Let's get started! Please connect Load the Game Boy Pok@mon game you want to transfer from, and put the Pok@mon you want to transfer into your party. ";
dialogue[DIA_MG_OTHER_EVENT] = "Hi Trainer! It looks like\nyou have a different event\ncurrently loaded.|That's no problem, but it\nwill be overwritten if you\ncontinue.|Turn off the system now if\nyou want to experience your\ncurrent event,\nbut otherwise-";
dialogue[DIA_PKMN_TO_COLLECT] = "Hi Trainer! It looks like\nyou still have Pok@mon to\npick up...|I can send in new ones, but do know that the Pok@mon you\nhaven't picked up yet will\nbe replaced.|Turn off the system now if\nyou want to recieve those\nPok@mon, but otherwise-";
dialogue[DIA_PKMN_TO_COLLECT] = "Hi Trainer! It looks like\nyou still have Pok@mon to\npick up...|I can't send over new\nPok@mon until you pick those\nup.|Come back after you've\nreceived them!";
dialogue[DIA_NO_VALID_PKMN] = "Sorry Trainer, it doesn't\nlook like you have any valid\nPok@mon in your party right\nnow.|Double check your party and we'll give it another shot!";
dialogue[DIA_ASK_QUEST] = "Hi trainer! Before we begin,\nI need to ask you a few\nquestions.";
dialogue[DIA_WHAT_GAME] = "And which Game Boy Pok@mon\ngame are you transferring\nfrom?";
@@ -50,7 +51,7 @@ void populate_dialogue()
dialogue[DIA_ERROR_COLOSSEUM] = "It looks like you went to\nthe colosseum instead of the\ntrading room!|Let's try that again!";
dialogue[DIA_ERROR_COM_ENDED] = "Communication with the other\ndevice was terminated.|Let's try that again!";
dialogue[DIA_ERROR_DISCONNECT] = "It doesn't look like the\nGame Boy Color link cable is\nconnected correctly.|Let's try that again!";
dialogue[DIA_ERROR_DISCONNECT] = "It looks like the Game Boy\nColor link cable was\ndisconnected...|Let's try that again!";
dialogue[DIA_ERROR_TIME_ONE] = "It looks like the connection\ntimed out...|Let's try that again!";
dialogue[DIA_ERROR_TIME_TWO] = "It seems like the connection\ntimed out...|Let's try that again!";
}
@@ -71,7 +72,7 @@ void populate_script()
script[COND_MG_OTHER_EVENT] = script_obj(COND_MG_OTHER_EVENT, DIA_MG_OTHER_EVENT, COND_PKMN_TO_COLLECT);
script[COND_PKMN_TO_COLLECT] = script_obj(COND_PKMN_TO_COLLECT, DIA_PKMN_TO_COLLECT, DIA_ASK_QUEST);
script[DIA_MG_OTHER_EVENT] = script_obj(dialogue[DIA_MG_OTHER_EVENT], DIA_ASK_QUEST);
script[DIA_PKMN_TO_COLLECT] = script_obj(dialogue[DIA_PKMN_TO_COLLECT], DIA_ASK_QUEST);
script[DIA_PKMN_TO_COLLECT] = script_obj(dialogue[DIA_PKMN_TO_COLLECT], CMD_END_SCRIPT);
// Ask the user what game and language they're using
script[DIA_WHAT_GAME] = script_obj(dialogue[DIA_WHAT_GAME], CMD_GAME_MENU);
@@ -106,8 +107,9 @@ void populate_script()
script[CMD_MYTHIC_MENU] = script_obj(CMD_MYTHIC_MENU, DIA_IN_BOX);
script[DIA_IN_BOX] = script_obj(dialogue[DIA_IN_BOX], CMD_BOX_MENU);
script[CMD_BOX_MENU] = script_obj(CMD_BOX_MENU, CMD_CONTINUE_LINK, DIA_CANCEL);
script[DIA_CANCEL] = script_obj(dialogue[DIA_CANCEL], CMD_END_SCRIPT);
script[DIA_CANCEL] = script_obj(dialogue[DIA_CANCEL], CMD_CANCEL_LINK);
script[CMD_CONTINUE_LINK] = script_obj(CMD_CONTINUE_LINK, CMD_IMPORT_POKEMON);
script[CMD_CANCEL_LINK] = script_obj(CMD_CANCEL_LINK, CMD_END_SCRIPT);
// Complete the transfer and give messages based on the transfered Pokemon
script[CMD_IMPORT_POKEMON] = script_obj(CMD_IMPORT_POKEMON, DIA_TRANS_GOOD, DIA_NO_VALID_PKMN);
@@ -213,7 +215,7 @@ bool run_conditional(int index)
return compare_map_and_npc_data(curr_rom.def_map_bank, curr_rom.def_map_id, curr_rom.def_npc_id) && !IGNORE_MG_E4_FLAGS;
case COND_PKMN_TO_COLLECT:
return compare_map_and_npc_data(curr_rom.map_bank, curr_rom.map_id, curr_rom.npc_id) && !read_flag(curr_rom.all_collected_flag) && !IGNORE_MG_E4_FLAGS;
return compare_map_and_npc_data(curr_rom.map_bank, curr_rom.map_id, curr_rom.npc_id) && !read_flag(curr_rom.all_collected_flag) && !IGNORE_UNRECEIVED_PKMN;
case COND_PAYLOAD_EXISTS:
return party_data.load_payload();
@@ -222,7 +224,10 @@ bool run_conditional(int index)
return party_data.get_contains_mythical();
case CMD_START_LINK:
obj_hide(prof);
party_data.start_link();
set_textbox_small();
obj_unhide(prof, 0);
return true;
case CMD_IMPORT_POKEMON:
@@ -300,7 +305,7 @@ bool run_conditional(int index)
return true;
case CMD_CONTINUE_LINK:
party_data.continue_link();
party_data.continue_link(false);
return true;
case CMD_BOX_MENU:
@@ -314,6 +319,10 @@ bool run_conditional(int index)
party_data.fill_simple_pkmn_array();
return true;
case CMD_CANCEL_LINK:
party_data.continue_link(true);
return true;
default:
tte_set_pos(0, 0);
tte_write("ERROR! No conditional found.");