Update libpokemegb git submodule to fix bug

Bug was reported by /u/imranFZakhaev on reddit:

When adding a pokémon to a save with a full party, the behaviour is
completely broken.

Not only did we add a pokémon to every box, but it also would be a
completely different one or even crash the game when trying to access
the box.

Fixes:

- Stop after adding a pokemon to a box. Don't add it to all.
- In commit 77d5d15 I added a ::setPokemon function and reworked the
  Gen1Box::add() function to use it. That's where it went wrong:

  in the add() function, we would modify the number_of_pokemon counter
  of the box, but not manipulate the species list and write it.
  Then in the setPokemon() function, we would read the box metadata and
  correct it because the number did not match the species list. This is
  what went wrong.

  To fix it, I just had to modify the species list in the add() function
  as well again.
This commit is contained in:
Philippe Symons 2024-07-26 19:58:13 +02:00
parent 55cf13d0c6
commit 39d7c31831

@ -1 +1 @@
Subproject commit b275d12a974bb1df92edf38e5bb32267339469ad
Subproject commit 7ac7c29f3e8b6477ecbf7df50e68d553daa25e0d