POGOserver/README.md
2016-08-16 14:49:52 +02:00

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Markdown

````
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| ___ \ _ | __ \ _ |
| |_/ / | | | | \/ | | | ___ ___ _ ____ _____ _ __
| __/| | | | | __| | | |/ __|/ _ \ '__\ \ / / _ \ '__|
| | \ \_/ / |_\ \ \_/ /\__ \ __/ | \ V / __/ |
\_| \___/ \____/\___/ |___/\___|_| \_/ \___|_|
````
<a href="#">
<img src="https://img.shields.io/badge/Pokemon%20GO-0.33.0-blue.svg?style=flat-square" />
</a>
<a href="https://discord.gg/gu8ZUJp">
<img src="https://img.shields.io/badge/Discord-Join%20Chat%20%E2%86%92-738bd7.svg?style=flat-square" />
</a>
<a href="https://nodejs.org/api/documentation.html#documentation_stability_index">
<img src="https://img.shields.io/badge/stability-experimental-orange.svg?style=flat-square" alt="Stability" />
</a>
# Getting started
## Tunneling setup
For now, the pokemon go app traffic has to get forwarded manually to this custom server. To do so, download [this](https://github.com/rastapasta/pokemon-go-xposed/releases) app and follow the installation instructions [here](https://github.com/rastapasta/pokemon-go-xposed#how-to-use-it).
## Server setup
You need a running mongodb or mysql service, enter your credentials into ``./cfg.js``.
If everything went fine, it should look like:
![Preview](http://image.prntscr.com/image/6ce92058147b4067b8027c42258a198c.png "")