PKHeX/PKHeX.Core/Legality/Encounters/Data
Abyzab a797459543
Additional Cross Boundary Edge Cases (#2891)
* Additional Cross Boundary Edge Cases

The static spawn point right outside Brawlers' cave, all of the pokemon are able to chase the player into the cave and be caught

https://cdn.discordapp.com/attachments/401014193211441161/724112694088695918/a0f06577821f60edf119308675de7894.png
https://cdn.discordapp.com/attachments/401014193211441161/724117077698281502/JPEG_20200621_002242.jpg

Unsure if there were more that spawn in this point that have the same behaviour, but these were the ones I found (w/ Ano0onymouse
 for Shield ones)
2020-06-21 09:33:29 -05:00
..
EncounterEvent.cs Sword/Shield Update 2019-11-15 17:52:08 -08:00
Encounters1.cs PKHeX.Core Nullable cleanup (#2401) 2019-10-16 18:47:31 -07:00
Encounters2.cs Rename Data -> BinLinker 2020-03-20 15:18:59 -07:00
Encounters3.cs Rename Data -> BinLinker 2020-03-20 15:18:59 -07:00
Encounters3Shadow.cs PKHeX.Core Nullable cleanup (#2401) 2019-10-16 18:47:31 -07:00
Encounters3Teams.cs Add ereader locks 2018-10-29 19:43:32 -07:00
Encounters4.cs Rename Data -> BinLinker 2020-03-20 15:18:59 -07:00
Encounters5.cs Add min levels for trades 2020-03-13 21:39:35 -07:00
Encounters6.cs Kecleon: Comment out static in favor of dexnav encounterslot 2020-05-20 18:24:55 -07:00
Encounters7.cs Add shared memory interface (encounter) 2019-11-26 10:46:16 -08:00
Encounters7b.cs Remove duplicate electrode encounter 2020-01-14 18:39:25 -08:00
Encounters8.cs Additional Cross Boundary Edge Cases (#2891) 2020-06-21 09:33:29 -05:00
Encounters8Nest.cs Check ability deferral with more scrutiny 2020-06-20 13:14:44 -05:00
Encounters8NestCrystal.cs ★Sgr6879 (Copperajah) 2020-06-05 07:31:40 -07:00
Encounters8NestDist.cs Update Encounters8NestDist.cs 2020-06-06 09:53:14 -07:00
EncountersWC3.cs Clean up some method signatures 2020-06-16 21:46:22 -05:00
EncounterUtil.cs Minor renaming/type change of passed args 2020-05-31 12:12:07 -07:00