Remove duplicate electrode encounter

3IV requirement isn't required for wild slots that are also at the same level-location
Closes #2636

ty @dstevenson12 !
This commit is contained in:
Kurt
2020-01-14 18:39:25 -08:00
parent f4162d2dce
commit aecc08f65c

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@@ -37,7 +37,7 @@ static Encounters7b()
new EncounterStatic { Species = 143, Level = 34, Location = 14, FlawlessIVCount = 3, }, // Snorlax @ Route 12
new EncounterStatic { Species = 143, Level = 34, Location = 18, FlawlessIVCount = 3, }, // Snorlax @ Route 16
// unused new EncounterStatic { Species = 100, Level = 42, Location = 42, FlawlessIVCount = 3, }, // Voltorb @ Power Plant
new EncounterStatic { Species = 101, Level = 42, Location = 42, FlawlessIVCount = 3, }, // Electrode @ Power Plant
// collision new EncounterStatic { Species = 101, Level = 42, Location = 42, FlawlessIVCount = 3, }, // Electrode @ Power Plant
// gifts
new EncounterStatic { Species = 025, Level = 05, Location = 28, Gift = true, IVs = new[] {31,31,31,31,31,31}, Shiny = Shiny.Never, Form = 8, Version = GameVersion.GP }, // Pikachu @ Pallet Town