PKHeX/PKHeX.Core/Util/Localization/LocalizeUtil.cs
2025-07-28 18:45:30 -05:00

22 lines
761 B
C#

using System.Threading.Tasks;
namespace PKHeX.Core;
public static class LocalizeUtil
{
/// <summary>
/// Initializes PKHeX's runtime strings to the specified language.
/// </summary>
/// <param name="lang">2-char language ID</param>
/// <param name="sav">Save data (optional)</param>
/// <param name="hax">Permit illegal things (items, only)</param>
public static void InitializeStrings(string lang, SaveFile? sav = null, bool hax = false)
{
var str = GameInfo.Strings = GameInfo.GetStrings(lang);
if (sav is not null)
GameInfo.FilteredSources = new FilteredGameDataSource(sav, GameInfo.Sources, hax);
Task.Run(() => LocalizationUtil.SetLocalization(typeof(MessageStrings), lang));
}
}