PKHeX/PKHeX.Core/Legality/Encounters
Kurt 6773a2801d update static/magnet slot permutations
using certain slot modifiers (swarm/game pak) causes different
arrangements of slots for different static/magnet pull groups to pull
from

store a list of permuted/different slots and add them to the table at
the end with the rest

move static/magnet pull marking into gen4 methods (only leave for gen3)
move trophy slot generation into gen4dppt area fetch (necessary for
static/magnet permuting)
fix electric off-by-one (yay for curse ??? type shifting everything)
2017-12-03 12:20:53 -08:00
..
Data update static/magnet slot permutations 2017-12-03 12:20:53 -08:00
EncounterEgg.cs add more pkhex.core xml documentation 2017-10-23 23:12:58 -07:00
EncounterFinder.cs Add Frame mismatch illegal message handling 2017-11-28 21:30:53 -08:00
EncounterGenerator.cs Add bypass for gen4 unown 2017-12-02 19:54:50 -08:00
EncounterInvalid.cs add more pkhex.core xml documentation 2017-10-23 23:12:58 -07:00
EncounterRejected.cs add more pkhex.core xml documentation 2017-10-23 23:12:58 -07:00
EncounterSuggestion.cs misc tweaks 2017-11-22 21:45:30 -08:00
EncounterVerifier.cs Misc refactoring 2017-10-22 23:26:37 -07:00
EvolutionVerifier.cs update milotic specific evolution checks 2017-11-15 08:36:09 -08:00
LegalInfo.cs Add Frame mismatch illegal message handling 2017-11-28 21:30:53 -08:00
PeekEnumerator.cs add more pkhex.core xml documentation 2017-10-23 23:12:58 -07:00
VerifyCurrentMoves.cs Add gen3 swarm encounter slot call 2017-11-26 11:00:54 -08:00
VerifyRelearnMoves.cs add more pkhex.core xml documentation 2017-10-23 23:12:58 -07:00